Crystallized Water
Initial Energy is 0. Before entry, for each Ice-type skill used by your creatures, recover 3 Energy.
Snow Giants possess extremely keen senses, detecting subtle weather and temperature changes. They patrol to protect sleeping young. Their arms can propel them across vast distances, leaping rapidly through snowy mountains, leaving hindfoot-shaped marks on rocks.
Initial Energy is 0. Before entry, for each Ice-type skill used by your creatures, recover 3 Energy.
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Late tank control, stacking Freeze layers to disrupt enemy energy cycle, using high Physical Attack for physical damage output
Centered around Frost Sky + Ice Wall to build a freeze control system, stacking freeze layers to greatly increase enemy skill energy cost, combined with Blizzard for damage, Snowball for opening speed reduction. Trait requires teammates to use Ice-type skills first to stack energy, suitable for late entry.
Core control skill. 0 Energy Cost ensures turn 1 availability. Applies Freeze stacks to enemy and increases their skill Energy Cost. Combined with Trait, can sustain pressure after teammates stack Energy.
High-damage-reduction counter skill (80%), gives enemy 2 Freeze stacks when countering attacks; forms Freeze stacking synergy with Frost Sky, greatly increasing enemy energy costs
Main Physical DPS, 85 Energy moderate cost, adds 1 Freeze layer to strengthen control, same-type Physical damage benefits from high ATK buffs
0 Energy: Speed reduction skill—acts first to weaken enemy Speed, compensating for its own Speed disadvantage and creating opportunities for follow-up damage.
Stack enemy skill energy costs through multiple means, putting enemies in a 'can't use skills' predicament, winning through energy cost difference.
Extreme Energy Cost Suppression Archetype: Frost Sky opens with stacking Freeze, Hail and Snowy World dual-increase enemy energy cost, Snow Substitute handles recovery to ensure cycle. Enemies struggle to act under high energy cost suppression, allowing Snow Giant to gradually harvest.
High-power Physical damage (105). Under Counter state, additionally increases enemy Energy cost by +3. Combined with Freeze stacks, can make enemy skills extremely costly.
0 Energy: Core control, can be used at battle start, creating conditions for Hail's "counter state" while stacking Freeze.
80% damage reduction response skill. Increases responded skill energy cost by +3 when responding, forming dual energy cost suppression with Hail, making it difficult for enemies to use skills.
0 Energy Cost, restores Energy (Energy Cost × 2) when responding to attacks. Pairs with Snowy Field or Ice Wall responses to quickly restore Energy, solving the 0 Energy entry problem from the trait.
Use extreme speed reduction to cripple enemy speed, then utilize first-turn skills or high-power second-turn skills for physical cleanup.
Centered around Snowball + Ice Chunk dual slow, greatly reducing enemy speed then using First Strike for 'pseudo-preemptive' cleanup, Ice Wall for survival. Suitable when Snow Giant needs active damage output, strong suppression against non-resistant attributes.
0 Energy cost opening skill. Inflicts -90 Speed on the enemy, significantly weakening them. Combined with its own low-Speed trait, this can secure move priority after the opponent or prevent the enemy from chaining moves after acting first.
High-power Physical damage (90), applies SPD -30. Stacking with Snowball can reduce enemy SPD to extremely low levels, while also benefiting from high Physical ATK bonuses
Priority +1 Physical skill with low 55 Energy cost, can reliably finish off low-HP targets or interrupt enemy tempo after slowing the enemy.
80% damage reduction response skill. Applies 2 stacks of Freeze when responding, providing survival insurance while stacking control, creating a safe environment for output.
Deals physical damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Enemy gains Speed -90.
Deals Physical DMG. Priority +1.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
Deals physical damage. Enemy gains Speed -30.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Deals physical damage. Enemy gains 1 stack of Freeze.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.
Reduces damage taken by 70%. Counter Attack: The enemy gains 2 stacks of Slowdown Mark.
80% damage reduction, when responding to an attack: responded skill energy cost +3.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Self gains +100% Physical Attack.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Enemy gains 1 stack of Spirit Descent Mark.
70% damage reduction, when responding to an attack: enemy loses 3 energy.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: all skill power +40.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
50% damage reduction. Counter: Next action gains Priority +1.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.
Deals Physical Damage. For every stack of Freeze on the enemy, restore 1 Energy.
Deals Physical Damage. When the weather is Blizzard, this skill's Power +50%.
This skill has -1 priority. Choose: If your HP is below 20%, restore 60% HP; or if your HP is above 80%, gain +150% Physical Attack.
Restores 1 Energy and 10% HP to self, and gains +10% Magic Attack and Magic Defense, +10 Speed.
Fire, Earth, Martial, Mech
Water, Light, Ice
Progress: 8 items