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Volt Penguin(电企鹅)
NO.133

Volt Penguin(电企鹅)

Ice Electric Final Form Original Form

Often appear in groups to absorb more abundant electrical energy. In the folklore of cold region residents, large gatherings of Elec-Penguins often foretell extreme weather approaching. There is also a local custom—if thunderstorm weather occurs, place Elec-Penguins on the roof to prevent lightning from damaging the house.

Dex Number
133
Category
Penguin Spirit
Height
0.9~1.14 M
Weight
14.6~26.9 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Overload

Attack skills gain Burst: Enemy gains +1 energy cost for all skills.

Recommended Skill Sets

Energy Suppression Burst Build

Playstyle

At the start, use Clamor to disrupt enemy energy rhythm. Find opportunities to use Frost to weaken Magic Defense. Then alternate between Ice Edge Sweep and Polar Domain. The higher enemy energy cost, the stronger Ice Edge Sweep becomes, forming snowball effect.

Why this set works

An energy cost suppression burst build centered on the trait 'Overload'. Using Clamor and the trait to stack enemy energy costs, boosting Ice Edge Sweep's power; after Frost reduces magic defense, Arctic Domain deals burst damage.

Ice Edge Sweep

Why pick this skill

Core damage skill with power scaling on enemy's total skill energy cost. Combined with Trait 'Overload' continuously increasing enemy energy costs, reaches extremely high power in late game.

Frostbite

Why pick this skill

0 Energy Cost Magic Defense debuff, creates damage conditions for Ice Edge Sweep and Polar Domain, -100% Magic Defense means effective damage doubled

Arctic Domain

Why pick this skill

High power Ice-type skill. Combined with Frost's magic defense reduction can deal extremely high damage; response state doubles Freeze, with crowd control potential.

Noisy

Why pick this skill

0 Energy disruption skill. Directly increases enemy all attack skills Energy cost by 3. Stacks with Trait 'Overload' for Energy suppression, limiting enemy output tempo.

Guerrilla Attrition Build

Playstyle

Utilize Frost to reduce Magic Defense before damage. Timely retreat allows Thunderbolt to stack power and Electrify to stack uses, with Mist Surround ensuring energy sustain. After multiple entries, Thunderbolt and Electrify become high-power, high-use stable damage sources.

Why this set works

Repeated entry guerrilla attrition build: Falling Thunder and Electrified both benefit from exit/entry mechanics, combined with Frost damage boost and Mist Surround energy sustain to form continuous attrition.

Thunderbolt

Why pick this skill

Power permanently +20 on each entry, suitable for tactics requiring multiple switches. Can become high-power stable output in late game.

Electrified

Why pick this skill

Use count increases with field exit count, matching Thunder's multiple entry strategy, forming guerrilla attrition.

Mist Surround

Why pick this skill

0 Energy Cost Energy recovery, recovery value equals half of enemy's total skill Energy Cost, in Energy Cost suppression tactics Energy recovery efficiency is extremely high.

Frostbite

Why pick this skill

0 Energy Cost Magic Defense debuff, provides damage amp for Thunderbolt and Electrify, ensures effective damage on every entry

Speed Attack Buff Build

Playstyle

At the start, use Superconduct Acceleration to seize Speed. Frost reduces M.DEF. Follow with Wind-driven Snow for stable damage, Clamor for continuous disruption. Speed advantage ensures control and damage initiative, suitable against opponents with similar Speed tiers.

Why this set works

Speed Attack Buff Field Control Build. Superconduct Acceleration ensures absolute first move, Frost reduces enemy Magic Defense, Wind-Blown Snow provides low-cost sustain, Clamor disrupts enemy tempo.

Superconductive Acceleration

Why pick this skill

70 energy cost magic damage skill, provides +30 Speed boost, compensates for Elepenguin's high Speed being potentially countered, ensures initiative

Blizzard Gust

Why pick this skill

30 Energy low-cost output with built-in 1 Energy restore, used when stable output and Energy sustainability are needed.

Noisy

Why pick this skill

0 Energy Interference: Limits enemy output rhythm, creates buffing and output space for self

Frostbite

Why pick this skill

0 Energy Cost Magic Defense debuff, combines with Superconduct Acceleration's high speed and output to quickly establish advantage

Notes
  • Electric Penguin has Ice + Electric dual typing, with 126 Special Attack and 125 Speed, positioned as a fast special attacker. Its trait 'Overload' grants attack skills the Surge effect, increasing all enemy skill energy costs by 1, giving it strong field control and suppression capabilities.
  • Skill pool focuses on Magic damage output, with Energy cost disruption, Speed buffs, Magic Defense debuffs, and Energy recovery functions.
  • Ice Edge Sweep's power scales with the enemy's total skill energy cost; combined with the trait 'Overload's' energy cost increase effect, its power becomes considerable in the late game
  • Thunderbolt gains permanent +20 power per entry, suitable for tactics requiring multiple entries.
  • Electrify gains additional uses based on times withdrawn, suitable for guerrilla tactics
  • Frost provides -100% Magic Defense reduction, combined with high-power skills for burst damage.
Gallery
Volt Penguin(电企鹅) True Body
True Body
Volt Penguin(电企鹅) Pet Egg
Pet Egg
Skills
Blizzard Gust
Lv. Lv.1

Blizzard Gust

Ice
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Superconductive Acceleration
Lv. Lv.1

Superconductive Acceleration

Electric
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. User gains Speed +30.

Noisy
Lv. Lv.6

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Cold Wind Blow
Lv. Lv.10

Cold Wind Blow

Ice
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. Enemy gains Magic DEF -50%.

Defense
Lv. Lv.11

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Electric Current
Lv. Lv.22

Electric Current

Electric
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Frostbite
Lv. Lv.23

Frostbite

Ice
Energy: 1 Status

Enemy gains Magic Defense -100%.

Ice Edge Sweep
Lv. Lv.28

Ice Edge Sweep

Ice
Energy: 4 Power: 1 Magic Attack

Deals Magic damage. This skill's Power equals 10x the total Energy Cost of enemy Sprite's skills.

Extended Range Battery
Lv. Lv.35

Extended Range Battery

Electric
Energy: 2 Status

Self gains 1 stack of Charge Mark.

Electrified
Lv. Lv.42

Electrified

Electric
Energy: 2 Power: 60 Magic Attack

Deals Magic damage. Each time leaving the field, this skill's uses permanently +1.

Mist Surround
Lv. Lv.47

Mist Surround

Ice
Energy: 1 Status

Restores Energy equal to half of the enemy's total skill Energy cost.

Thunderbolt
Lv. Lv.49

Thunderbolt

Electric
Energy: 3 Power: 35 Magic Attack

Deals Magic damage. Each time it enters the battle, this skill's power permanently increases by 40.

Arctic Domain
Lv. Lv.50

Arctic Domain

Ice
Energy: 6 Power: 105 Magic Attack

Deals Magic damage. If the target has Freeze, this skill's power +60. Counter Status: Doubles Freeze.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Electric Shock
Lv. Electric Lineage

Electric Shock

Electric
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Metal Sound
Lv.

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Lever Swap
Lv.

Lever Swap

Mech
Status

Restore 2 energy to self, swap positions of skills on both sides.

Soap Bubble
Lv.

Soap Bubble

Water
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Magic Amplification
Lv.

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Forced Reboot
Lv.

Forced Reboot

Electric
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Wishing Star
Lv.

Wishing Star

Normal
Energy: 3 Power: 110 Magic Attack

Deals magic damage to the enemy creature.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Overload Circuit
Lv.

Overload Circuit

Electric
Energy: 1 Status

Returns to the field at the end of the turn. The selected skill gains +1 use count next turn.

Freezing Point
Lv.

Freezing Point

Ice
Energy: 2 Status

Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.

Ambush
Lv.

Ambush

Normal
Energy: 4 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Cold Wave
Lv.

Cold Wave

Ice
Energy: 3 Power: 95 Magic Attack

Deals magic damage. The opponent gains 1 stack of Freeze. Counter state: Gains an additional 4 stacks of Freeze. Shift: Freeze-related skill.

Overflowing Friendship
Lv.

Overflowing Friendship

Normal
Energy: 2 Power: 70 Magic Attack

Deals magic damage. Choice: Power permanently +20 after each use, or this skill's Power +100% when countering.

Thunder Step
Lv.

Thunder Step

Electric
Energy: 2 Status

Returns to the field at the end of its own turn. The carried attack skill gains 1 previously triggered Burst effect next turn. Counter Defense: Instead gains all previously triggered Burst effects.

Matchups

受击伤害增加

Earth, Fire, Martial

受击伤害降低

Water, Light, Ice, Electric, Wing

Stats
HP 94
Physical Attack 56
Magic Attack 126
Physical Defense 73
Magic Defense 109
Speed 125
Total 583
Handbook Tasks

Codex Project

Progress: 7 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Electrified 3 times
Target: 3
Use Arctic Domain 3 times
Target: 3
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Electrified x1
Recipe - Electrocute x1
Research Points x10
Arctic Domain x1
Recipe - Extreme Cold Domain x1
Research Points x10