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Spellgrass Wisp(魔草巫灵)
NO.094

Spellgrass Wisp(魔草巫灵)

Grass Phantom Final Form Original Form

A little wizard guarding the forest, the hat on its head seems to have accompanied it for many years. The sides of the hat are its leaf-shaped ears, capable of hearing conversations between trees.

Dex Number
094
Category
Mischief Sprite
Height
0.74~1.05 M
Weight
29~34 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Barrel Trick

After leaving, the swapped-in creature enters in Barrel state.

Recommended Skill Sets

Enhanced Sustainability Build

Playstyle

Sustained damage after field presence enhancement. When low HP or needing to protect teammates, use Graft to exit and trigger Barrel Trick.

Why this set works

Use Magic Enhancement for quick boost, Needle and Drain for output and sustainability, Grafting to trigger trait and protect teammates, forming a complete cycle of boost-output-protect teammates.

Magic Amplification

Why pick this skill

Core buff skill. 0 energy cost for +70% Magic Attack, greatly enhancing subsequent damage output. Essential opening move for special attack-oriented creatures.

Absorb

Why pick this skill

100% lifesteal provides sustain; with high Magic Attack bonuses, both damage and healing become substantial, compensating for low HP

Needle Object

Why pick this skill

3-hit skill with low 30 Energy cost, total damage is considerable after magic attack buffs, and multi-hit attacks are good for breaking shields or triggering certain effects.

Grafting

Why pick this skill

Core survival + tactical skill. Restores 15% HP then exits, triggering the trait 'Barrel Trick' to protect teammates, enabling safe switching.

Mark Harvest Build

Playstyle

Late-game entry, quickly stacks marks then Blooming buff, uses Collapse to harvest low-HP and gain magic attack bonus to continue suppression

Why this set works

A mark system build, using Hyperdimensional Projection + Mind Insight to quickly stack marks, Bloom to enhance power, and Collapse to finish and snowball, suitable for late-entry cleanup in endgame scenarios.

Hyperdimensional Projection

Why pick this skill

0 Energy initiates Mark system, applies 4 stacks of Starfall Mark to enemy, paving the way for subsequent Mind Insight and Collapse

Mind Insight

Why pick this skill

Adds Mark stacks equal to existing enemy Mark stacks; combined with Hyperdimensional Projection to quickly stack high Mark layers, creating conditions for Collapse finisher.

Collapse

Why pick this skill

Core finisher skill; gains +70% Magic Attack after defeating an enemy. Combines damage output with snowball potential; damage becomes significant with high Mark stacks.

Full Bloom

Why pick this skill

0 Energy Cost power boost: +30 power to all skills (+60 when responding to Defense), boosts Collapse and Needle output, compensating for insufficient skill power.

Team Support Build

Playstyle

Lead or mid-game entry, Eutrophication for energy then Enzyme Concentration to adjust field presence or Graft for switch, creating advantageous conditions for teammates.

Why this set works

Abandons personal enhancement, focuses on team support and survival. Eutrophication provides Energy, Enzyme Concentration adjusts field presence, Grafting enables safe switching. Pure support positioning.

Eutrophication

Why pick this skill

0 Energy Cost, restores 3 Energy to all benched allies. Extremely strong team support capability, suitable for tactical systems requiring frequent switching.

Enzyme Concentration Adjustment

Why pick this skill

80% damage reduction + 20% HP recovery when responding to attacks, extremely strong survival, with high Magic Defense can tank super-effective skills

Needle Object

Why pick this skill

3-hit output skill, stable output under Enzyme Concentration Adjustment's protection.

Grafting

Why pick this skill

Healing + exit triggers trait. Safely retreats at low HP to protect teammates, or actively switches after Nutrient Rich to let teammates enter with full Energy.

Notes
  • Magic Grass Shaman is a Grass+Phantom type Special Attacker with high 112 Magic Attack and 139 Magic Defense, moderate-slow 90 Speed, acceptable 109 Physical Defense, and low 99 HP
  • Trait 'Barrel Trick' causes the switched-in pet to enter with Barrel status after it switches out, providing tactical support value.
  • Skill pool covers boosting, sustain, output, support, mark system and other functions, but lacks high power same-type skills
  • Grass + Phantom typing is weak to 6 types: Bug, Fire, Ice, Poison, Wing, and Ghost—survival pressure is significant.
  • The Mark system (Hyperdimensional Projection, Mind Insight) combined with Collapse has harvest potential, but has a slow startup.
Gallery
Spellgrass Wisp(魔草巫灵) True Body
True Body
Spellgrass Wisp(魔草巫灵) Pet Egg
Pet Egg
Skills
Absorb
Lv. Lv.1

Absorb

Grass
Energy: 1 Power: 30 Magic Attack

Deals Magic damage and drains 100% HP.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Floral Scent
Lv. Lv.3

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Grafting
Lv. Lv.4

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Enzyme Concentration Adjustment
Lv. Lv.11

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Spine Spike
Lv. Lv.23

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Eutrophication
Lv. Lv.25

Eutrophication

Grass
Energy: 3 Status

Restores 3 Energy to each Elf on the bench.

Needle Object
Lv. Lv.32

Needle Object

Phantom
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo.

Hyperdimensional Projection
Lv. Lv.34

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

First Strike
Lv. Lv.35

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Mind Insight
Lv. Lv.39

Mind Insight

Phantom
Energy: 7 Status

Enemy gains Starfall Mark; stacks gained equal enemy's current mark stacks.

Collapse
Lv. Lv.41

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Full Bloom
Lv. Lv.47

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Psychic Expansion
Lv. Phantom Lineage

Psychic Expansion

Phantom
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Orbital Fission
Lv.

Orbital Fission

Phantom
Energy: 1 Status

Enemy gains 2 stacks of Meteorite.

Photosynthesis
Lv.

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Aromatic Lure
Lv.

Aromatic Lure

Grass
Energy: 2 Status

Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.

Antinomy
Lv.

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Nutrient Reflux
Lv.

Nutrient Reflux

Grass
Energy: 3 Power: 75 Magic Attack

Deals magic damage. Restores 1 energy to all off-field pets.

Wishing Pool
Lv.

Wishing Pool

Phantom
Energy: 4 Power: 55 Magic Attack

Deals magic damage. Both sides' existing Mark stacks +1.

Matchups

受击伤害增加

Bug, Fire, Ice, Poison, Wing, Ghost

受击伤害降低

Water, Light, Earth, Electric, Martial, Phantom

Stats
Total 629
HP 109
Physical Attack 48
Magic Attack 120
Physical Defense 115
Magic Defense 147
Speed 90
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Magic Amplification 2 times
Target: 2
Use Enzyme Concentration Adjustment once
Target: 1
Use Collapse 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Magic Amplification x1
Recipe - Magic Amplification x1
Research Points x10
Enzyme Concentration Adjustment x1
Recipe - Enzyme Concentration Adjustment x1
Research Points x10
Collapse x1
Recipe - Collapse x1
Research Points x10