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Grass Sprite(绿草精灵)
NO.093

Grass Sprite(绿草精灵)

Grass Phantom Phase I Original Form

Waving its wooden stick in the forest, as if practicing spellcasting. Occasionally converses with its hat, and may emit eerie laughter when sunbathing.

Dex Number
093
Category
Mischief Sprite
Height
0.71~1.01 M
Weight
9.3~10.3 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Barrel Trick

After leaving, the swapped-in creature enters in Barrel state.

Recommended Skill Sets

Barrel Support Build

Playstyle

Field Damage Absorption, Heal and Retreat at Low HP to Support Teammates, Magic Boost followed by Thorn Thrust Output when Necessary

Why this set works

Support build around Barrel Trick trait: Enzyme Concentration to tank damage and heal on field, Graft to heal and exit while granting teammates Barrels when in poor condition, Magic Boost + Thorn Thrust provide base damage capability.

Grafting

Why pick this skill

Core sustain + trait trigger: 0 Energy cost for 15% HP recovery and forced retreat, triggering 'Barrel Trick' to grant protection to teammates. Green Grass creature's most distinctive utility skill.

Enzyme Concentration Adjustment

Why pick this skill

Survival god-tier skill: 0 energy cost activation, 80% damage reduction and 20% HP recovery when hit, synergizes with Grafting to form complete chain: 'field presence tanking → HP recovery → full HP retreat'

Spine Spike

Why pick this skill

Primary damage method: 100 Energy high-power magic damage skill, serving as filler damage when Grass-type creatures lack high-power same-type skills.

Magic Amplification

Why pick this skill

Enhancement method: 0 energy cost for +70% Magic Attack, compensating for the 89 base Special Attack, boosting Thorn Thrust and Needle damage

Enhanced Harvest Build

Playstyle

After Magic Boost enhancement, use Collapse to attempt kills and stack Magic Attack, Needle Barrage for combo damage, use Grafting to escape and survive when critical

Why this set works

Enhanced Reaper Build: Open with Magic Boost, use Collapse to attempt kills and stack layers, Needle Barrage for low-cost follow-up strikes, and Graft as a survival tool and trait trigger.

Grafting

Why pick this skill

Core sustain exit skill: recovers HP and triggers trait to apply Wooden Barrel to teammates, the irreplaceable function of Green Grass Sprite

Magic Amplification

Why pick this skill

Enhanced Output: 0 Energy Cost, +70% Magic Attack, provides damage foundation for follow-up skills

Collapse

Why pick this skill

Finisher enhancement: 85 Energy cost Magic damage. Gains +70% Magic Attack after defeating enemy. Stacks with Magic Boost to reach +140% Magic Attack, creating snowball effect.

Needle Object

Why pick this skill

Combo damage: 30 Energy cost, 3 combos. Damage becomes considerable after Magic Boost/Collapse Enhancement, low Energy cost suitable for endgame cleanup

Team Support Build

Playstyle

Enter with Eutrophication for energy recovery, Hyperdimensional Projection to apply marks, Enzyme Concentration Adjustment to tank damage, Flower Graft to retreat and protect teammates at low health

Why this set works

Pure Support flow: Eutrophication for MP recovery + Hyperdimensional Projection to apply marks for team gains, Enzyme Concentration for field presence, Grafting to heal on low HP and exit while triggering trait to protect teammates.

Grafting

Why pick this skill

Core sustain exit skill: recovers HP and triggers trait, where Green Grass Sprite's strategic value lies

Eutrophication

Why pick this skill

Team support: 0 Energy cost to restore 3 Energy to each benched Elf. Combined with the exit trait of Grafting, forms an 'enter to restore energy → exit to grant shield' support loop.

Hyperdimensional Projection

Why pick this skill

Mark support: 0 energy cost to apply 4 layers of Starfall Mark to enemy, synergizes with Phantom-type teammates or attempts to pair with Mind Insight (not carried in this set).

Enzyme Concentration Adjustment

Why pick this skill

Survival field presence: 80% damage reduction and HP recovery when hit, tanks damage after releasing Eutrophication and Hyperdimensional Projection, creating opportunities for teammates

Notes
  • Green Grass Spirit is Grass/Phantom dual type, 89 special attack base stat relatively high, but 72 speed somewhat slow, 35 physical attack extremely low, should go special attack oriented build
  • Trait 'Barrel Trick' is a switch-out support type. Combined with 'Graft', it achieves a chain effect of healing + switching out + granting Barrel to teammates.
  • Shallow skill pool, only high-power skills are Thorn Rush (100 energy) and Collapse (85 energy), and lacks same-type high-power Grass skills.
  • Phantom skills focus on the Starfall Mark system (Hyperdimensional Projection, Mind Insight), but lack means to detonate marks, making the system incomplete
  • Enzyme Concentration Adjustment is an excellent survival skill. Combined with Grafting, can form a 'hit recovery → active recovery and retreat' sustain chain.
Gallery
Grass Sprite(绿草精灵) True Body
True Body
Grass Sprite(绿草精灵) Pet Egg
Pet Egg
Skills
Absorb
Lv. Lv.1

Absorb

Grass
Energy: 1 Power: 30 Magic Attack

Deals Magic damage and drains 100% HP.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Floral Scent
Lv. Lv.3

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Grafting
Lv. Lv.4

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Enzyme Concentration Adjustment
Lv. Lv.11

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Spine Spike
Lv. Lv.23

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Eutrophication
Lv. Lv.25

Eutrophication

Grass
Energy: 3 Status

Restores 3 Energy to each Elf on the bench.

Needle Object
Lv. Lv.32

Needle Object

Phantom
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo.

Hyperdimensional Projection
Lv. Lv.34

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

First Strike
Lv. Lv.35

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Mind Insight
Lv. Lv.39

Mind Insight

Phantom
Energy: 7 Status

Enemy gains Starfall Mark; stacks gained equal enemy's current mark stacks.

Collapse
Lv. Lv.41

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Full Bloom
Lv. Lv.47

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Psychic Expansion
Lv. Phantom Lineage

Psychic Expansion

Phantom
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Orbital Fission
Lv.

Orbital Fission

Phantom
Energy: 1 Status

Enemy gains 2 stacks of Meteorite.

Photosynthesis
Lv.

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Aromatic Lure
Lv.

Aromatic Lure

Grass
Energy: 2 Status

Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.

Antinomy
Lv.

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Nutrient Reflux
Lv.

Nutrient Reflux

Grass
Energy: 3 Power: 75 Magic Attack

Deals magic damage. Restores 1 energy to all off-field pets.

Wishing Pool
Lv.

Wishing Pool

Phantom
Energy: 4 Power: 55 Magic Attack

Deals magic damage. Both sides' existing Mark stacks +1.

Matchups

受击伤害增加

Bug, Fire, Ice, Poison, Wing, Ghost

受击伤害降低

Water, Light, Earth, Electric, Martial, Phantom

Stats
Total 504
HP 87
Physical Attack 39
Magic Attack 96
Physical Defense 92
Magic Defense 118
Speed 72
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10