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Yibelle(伊贝儿)
NO.071

Yibelle(伊贝儿)

Grass Phase I Original Form

A tuft of fluffy green moss grows atop its head, allowing it to blend seamlessly into grass when crouching low. The moss is not water-repellent; once wet, it rapidly absorbs water and becomes heavy, slowing or immobilizing it until it air-dries naturally. Its body is elastic like jelly, capable of stretching and deforming.

Dex Number
071
Category
Fluffy Creature
Height
0.44~0.62 M
Weight
3.3~4.2 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Humus Cycle

Each time 1 energy is restored, also restores 5% HP.

Recommended Skill Sets

Energy Cycle Attrition Build

Playstyle

Sustain energy and HP recovery through Wax Coating and Salt Accumulation, use traits for dual sustain, Cactus Spike as finisher, First Strike to seize tempo. Suitable for prolonged battles; Salt Accumulation combo count and benefits increase over time.

Why this set works

Utilize Salt Accumulation + Waxy Film to build energy-HP dual cycle system, trait [Humus Cycle] maximizes benefits, Cactus Spike provides finishing power, First Strike guarantees move priority. Overall playstyle focuses on attrition sustain, gradually accumulating advantages.

Salt Gathering

Why pick this skill

Core sustain skill, 2-hit combo recovers 5% HP and 1 Energy per hit, with trait "Humus Cycle" actually recovering 5% HP + 1 Energy + extra 5% HP per hit, extremely high Energy cycle efficiency, and permanent combo count growth for higher late-game returns.

Wax Membrane

Why pick this skill

80% damage reduction + 3 energy recovery when responding to attacks, achieves damage reduction and HP recovery with trait, Eevee's most stable energy gain and survival method, 0 energy cost is very flexible

Cactus Sting

Why pick this skill

150 power physical damage, Ebel's highest power skill. Used to finish or pressure HP when energy is abundant, compensating for Poly Salt's insufficient damage output.

First Strike

Why pick this skill

Priority +1 Physical damage skill, used for seizing tempo, interrupting enemy key skills, or finishing off. 55 Energy cost allows frequent use with Wax Membrane and Salt Cluster energy support.

Extreme Survival Counter Stream

Playstyle

Fibrosis counters physical attacks, Pruning counters status effects, dual insurance ensures survival. Salt Accumulation maintains energy and HP cycling, Photosynthesis provides additional buffs. Through extremely high error tolerance, exhausts opponent resources and seeks counterattack opportunities.

Why this set works

Extreme survival-oriented build: Fiberization + Pruning provide dual response mechanisms, Photosynthesis assists sustainability, Salt Gathering ensures basic operation. Using multiple healing methods and defense responses to drag opponents into wars of attrition.

Salt Gathering

Why pick this skill

Core sustain skill, provides dual recovery of Energy and HP, the fundamental guarantee of Eevee's field presence, combo growth mechanism increases late-game threat.

Fibrosis

Why pick this skill

80% damage reduction + gains Physical Defense +70% when responding to attacks. A dedicated defensive skill against physical attackers; forms complementary coverage with Wax Membrane, switch based on opponent type.

Photosynthesis

Why pick this skill

0 Energy gain Photosynthesis Mark. Though specific effects aren't detailed, as a Grass-type's photosynthesis typically relates to sustain or buffs, fitting overall attrition strategy.

Branch Out

Why pick this skill

Recovers 50% HP and 5 Energy when countering status. A powerful counter and reversal skill. Combined with trait [Humus Cycle], actually recovers 50% HP + 5 Energy + 25% HP, extremely high value when at low HP.

Balanced Disruption Survival Build

Playstyle

Dauntless Heart handles burst damage and heals, Dazzling disrupts enemy combo rhythm, Chlorophyll Beam provides stable output, Salt Gathering sustains endurance. Flexible playstyle with varied strategies, switching tactics based on opponent type, no obvious weaknesses.

Why this set works

Balanced moveset covering survival, disruption, and damage output. Fearless Heart provides top-tier survivability, Dazzling disrupts key opponents, Chlorophyll Beam provides stable damage, Salt Gathering maintains operation. Suitable as a versatile choice against unknown opponents.

Salt Gathering

Why pick this skill

Core sustain and growth skill, essential base for all builds.

Fearless Heart

Why pick this skill

100% damage reduction + converts mitigated damage to HP recovery, ultimate life-saving skill. Though Energy Cost permanently increases, can be used multiple times early to establish massive HP advantage.

Chlorophyll Beam

Why pick this skill

120 Power Magic damage, synergizes with Light Energy Gathering's Grass-type skill damage boost mechanism, but used as independent output method in this build with stable power

Dazzling

Why pick this skill

Enemy combo count -4, powerful disruption skill. Targets combo-reliant damage dealers or specific mechanics, 0 energy for flexible use.

Notes
  • Ibeil, a Grass-type Stage I Pokémon, has modest BST (453)—unremarkable Attack and Special Attack, and average Speed, but decent bulk (76 Defense and Special Defense). Its ability Humus Cycle restores HP whenever Energy is recovered, making it ideal for energy-cycling and endurance-based attrition strategies.
  • Available skills lack powerful output methods, highest power skills are Cactus Spike (150 physical damage) and Chlorophyll Beam (120 magic damage), and Light Energy Gathering requires setup. Overall role leans toward attrition, disruption and survival, rather than speed attack
  • Salt Gathering is core sustain skill, combined with trait can achieve dual recovery of energy+HP, and combo count grows permanently. Wax Film and Fibrosis provide different defensive responses, Fearless Heart is ultimate survival tool
Gallery
Yibelle(伊贝儿) True Body
True Body
Yibelle(伊贝儿) Shiny Form
Shiny Form
Yibelle(伊贝儿) Pet Egg
Pet Egg
Yibelle(伊贝儿) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Wax Membrane
Lv. Lv.1

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Seed Bullet
Lv. Lv.1

Seed Bullet

Grass
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Dazzling
Lv. Lv.1

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Vine Strangle
Lv. Lv.8

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Salt Gathering
Lv. Lv.10

Salt Gathering

Grass
Energy: 3 Status

2-hit combo. Each hit restores 8% of own HP. After use, this skill's hit count permanently increases by 1.

First Strike
Lv. Lv.11

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Photosynthesis
Lv. Lv.16

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Fibrosis
Lv. Lv.21

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Chlorophyll Beam
Lv. Lv.22

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Cactus Sting
Lv. Lv.27

Cactus Sting

Grass
Energy: 6 Power: 150 Physical Attack

Deals physical damage to the enemy creature.

Blood Qi
Lv. Lv.34

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Light Energy Gathering
Lv. Lv.35

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Branch Out
Lv. Lv.36

Branch Out

Grass
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Warm-up Exercise
Lv. Lv.40

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Fearless Heart
Lv. Lv.50

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Enzyme Concentration Adjustment
Lv.

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Popcorn Blast
Lv.

Popcorn Blast

Cute
Energy: 5 Power: 140 Physical Attack

Deals physical damage to the enemy creature.

Sugar Marble
Lv.

Sugar Marble

Cute
Energy: 2 Power: 20 Physical Attack

Deals physical damage. The greater the weight difference between both sides, the higher this skill's power.

Smash and Crash
Lv.

Smash and Crash

Cute
Energy: 3 Power: 80 Magic Attack

Deals Magic damage. When self has debuffs, this skill's Power +60.

Sweetheart Endurance
Lv.

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Flattery to Kill
Lv.

Flattery to Kill

Cute
Energy: 4 Defense

90% damage reduction, when responding to an attack: enemy gains 1 layer of Cuteness.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Consecutive Poison Needles
Lv.

Consecutive Poison Needles

Poison
Energy: 2 Power: 15 Physical Attack

Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.

Untouchable
Lv.

Untouchable

Poison
Energy: 1 Defense

50% damage reduction. For each stack of Poison on the enemy, this skill's damage reduction increases by 10%. Counter.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Tackle
Lv.

Tackle

Normal
Energy: 7 Power: 135 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Degeneration
Lv.

Degeneration

Normal
Energy: 2 Status

Enemy gains 1 stack of Cuteness.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Eutrophication
Lv.

Eutrophication

Grass
Energy: 3 Status

Restores 3 Energy to each Elf on the bench.

Nutrient Reflux
Lv.

Nutrient Reflux

Grass
Energy: 3 Power: 75 Magic Attack

Deals magic damage. Restores 1 energy to all off-field pets.

Catch Up on Sleep
Lv.

Catch Up on Sleep

Grass
Energy: 2 Status

Choice: Restore 25% HP or restore 8 Energy.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
Total 487
HP 94
Physical Attack 73
Magic Attack 72
Physical Defense 88
Magic Defense 88
Speed 72
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10