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Bouncebloom(蹦蹦花)
NO.065

Bouncebloom(蹦蹦花)

Ivory Orb Form

Grass Poison Final Form Regional Form

Its massive white corolla mostly blooms under moonlight, preferring the relatively cool nighttime environment. Its pollen emits faint fluorescence at night, attracting nocturnal creatures to complete pollination under the moonlight. The petals close before sunrise to avoid daytime drought and heat.

Dex Number
065
Category
Flower Elf
Height
1.33~1.9 M
Weight
75~86 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Alkaloid

When using a Grass-type skill, the enemy gains 2 stacks of Poison.

Recommended Skill Sets

Poison Stack Attrition Build

Playstyle

Field presence poison stacking, using poison layers to reduce Venom Infiltration cost, sustained Sp.Atk output

Why this set works

With the trait "Alkaloid" as the core, Chlorophyll Beam deals damage while stacking poison, Poison Spore for fast startup, Venom Infiltration for cleanup, Wax Film ensures survival. Chlorophyll Beam triggers the trait for 2 poison stacks, Poison Spore gives 5 stacks, quickly enabling Venom Infiltration to enter a low-cost, high-frequency damage rhythm.

Chlorophyll Beam

Why pick this skill

Core Grass-type damage skill. 120 power Magic attack. When used with trait "Alkaloid", can apply 2 stacks of Poison to the enemy. Combines damage and poison stacking functions.

Venom Infiltration

Why pick this skill

Core Poison-type damage skill. 120 power magic attack. Energy cost -1 and additional +1 Poison layer for each Poison layer on enemy. Cheaper with higher layers, excellent synergy with trait.

Toxic Spore

Why pick this skill

Key Poison stacking skill: 0 energy cost for 5 Poison layers directly, quickly activates Venom Infiltration's energy reduction mechanism, can also combine with Corruption to reduce attack.

Wax Membrane

Why pick this skill

Core survival skill. 80% damage reduction, recovers 3 Energy when responding to attacks. Compensates for speed disadvantage, ensuring field presence for Poison stacking.

Severe Poison Corruption Control Style

Playstyle

Quickly stack 8 Poison layers, Corruption disables enemy output, Venom Infiltration safely reaps

Why this set works

Centered on quickly stacking 8 Poison layers with Venom, Corruption drastically reducing enemy dual ATK to cripple opponents, Venom Infiltration for low-cost damage. Venom Counter defense gives 8 layers → Corruption reduces 240% dual ATK → Venom Infiltration cost greatly reduced, forming a complete control + damage chain.

Severe Poison

Why pick this skill

Core Poison Stacking skill. 0 Energy cost, applies 8 stacks of Poison when countering Defense—the most efficient Poison stacking method to quickly activate follow-up skills.

Corruption

Why pick this skill

Core support skill that reduces enemy dual attack by 30% per poison stack. 8 poison stacks can reduce 240% dual attack. Combined with severe poison, quickly neutralizes enemy damage output.

Venom Infiltration

Why pick this skill

Core Poison-type damage. 120 power magic attack. Lower energy cost with higher Poison layers. Forms damage closed loop with Severe Poison + Corruption.

Wax Membrane

Why pick this skill

Key survival skill: 80% damage reduction + 3 Energy restored when responding to attacks. With 90 Speed, damage reduction is needed to ensure field presence for completing the poison stacking process.

Stack-Doubling Burst Build

Playstyle

Poison Spore + Kick 'Em When Down create 10 Poison layers, Venom Infiltration for extremely low-cost spam output.

Why this set works

Core of creating 10 poison stacks via "Kick 'em When They're Down + Poison Spore" combo, reducing Venom Infiltration cost to extremely low levels for spam usage. Poison Spore 5 stacks → Kick 'em When They're Down doubles to 10 stacks → Venom Infiltration cost only 20 for frequent use, with Wax Film ensuring field presence to complete this combo.

Kick Them When They're Down

Why pick this skill

Core disruption skill. 0 energy cost to double enemy debuff stacks, instantly doubling Poison, Parasite and other stacks. Combined with trait can rapidly create extreme Poison stack counts.

Toxic Spore

Why pick this skill

Core Poison stacking skill. 0 Energy cost to inflict 5 Poison stacks. Combined with Kick When Down can instantly become 10 stacks. The most efficient Poison stacking combination.

Venom Infiltration

Why pick this skill

Core Poison-type damage. Lower energy cost with higher enemy Poison layers. Only 20 energy cost at 10 Poison layers. Becomes extremely low energy cost high power skill after Kick Them When They're Down.

Wax Membrane

Why pick this skill

Key survival skill: 80% damage reduction ensures field presence, while Energy restoration from responding to attacks compensates for the Energy consumption gap of Kick 'Em When They're Down and Poison Spores.

Notes
  • Bounce Flower (Ivory Ball Form) is Grass+Poison dual-type; its trait "Alkaloid" makes Grass-type skills apply 2 layers of Poison, quickly stacking poison with Poison-type skills
  • Magic Attack 110 higher than Physical Attack 100, but skill pool contains both physical and magic attack skills. Route selection depends on playstyle.
  • Core mechanics revolve around Poison stacks: Corrosion reduces dual attack stats, Venom Infiltration reduces Energy cost, Kick Them When They're Down doubles stack count.
  • Lacks same-type high power STAB skills, Chlorophyll Beam (120 magic attack) and Venom Infiltration (120 magic attack) are main output means
  • Speed 90 is moderately slow, Wax Membrane providing 80% damage reduction + energy recovery is an important survival tool
Gallery
Bouncebloom(蹦蹦花) True Body
True Body
Bouncebloom(蹦蹦花) Pet Egg
Pet Egg
Skills
Poison Swamp
Lv. Lv.1

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Root Absorption
Lv. Lv.1

Root Absorption

Grass
Energy: 2 Status

Restore 15% HP and 4 energy to self.

Absorb
Lv. Lv.1

Absorb

Grass
Energy: 1 Power: 30 Magic Attack

Deals Magic damage and drains 100% HP.

Toxic Spore
Lv. Lv.7

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Defense
Lv. Lv.8

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Thorn Vine
Lv. Lv.12

Thorn Vine

Grass
Energy: 3 Power: 45 Physical Attack

Deals physical damage, 2 Combos.

Spore
Lv. Lv.17

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Wax Membrane
Lv. Lv.22

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Chlorophyll Beam
Lv. Lv.29

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Needle Shot
Lv. Lv.30

Needle Shot

Grass
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If the enemy switches Roco this turn, restores 7 Energy to self.

Corruption
Lv. Lv.33

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Venom Infiltration
Lv. Lv.35

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Severe Poison
Lv. Lv.36

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Cactus Sting
Lv. Lv.38

Cactus Sting

Grass
Energy: 6 Power: 150 Physical Attack

Deals physical damage to the enemy creature.

Aromatic Lure
Lv. Lv.40

Aromatic Lure

Grass
Energy: 2 Status

Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.

Kick Them When They're Down
Lv. Lv.47

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Grafting
Lv.

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Poison Mist
Lv.

Poison Mist

Poison
Energy: 7 Status

Converts all enemy buffs into Poison.

Full Bloom
Lv.

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Vine Strangle
Lv.

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Counter Punch
Lv.

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Gather Qi
Lv.

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Ready Stance
Lv.

Ready Stance

Martial
Energy: 1 Status

Self gains +80% Physical Attack, Against Defense: additionally causes enemy to gain -80% Physical Defense.

Counter for Counter
Lv.

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Thorn Spikes
Lv.

Thorn Spikes

Normal
Energy: 2 Status

Enemy gains 1 stack of Thorn Mark.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Wishing Star
Lv.

Wishing Star

Normal
Energy: 3 Power: 110 Magic Attack

Deals magic damage to the enemy creature.

Counter
Lv.

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Spine Spike
Lv.

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Heavy Metal Dust
Lv.

Heavy Metal Dust

Poison
Energy: 1 Status

Carried attack skills gain an additional Poison 3; Counter Defense: changed to gain an additional Poison 6.

Harvest
Lv.

Harvest

Grass
Energy: 5 Power: 85 Physical Attack

Deals Physical Damage. Restore 20% HP.

Catch Up on Sleep
Lv.

Catch Up on Sleep

Grass
Energy: 2 Status

Choice: Restore 25% HP or restore 8 Energy.

Poison Oath
Lv.

Poison Oath

Poison
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Matchups

受击伤害增加

Fire, Ice, Wing, Dark, Phantom

受击伤害降低

Grass, Water, Light, Electric, Martial, Cute

Stats
HP 99
Physical Attack 100
Magic Attack 110
Physical Defense 73
Magic Defense 106
Speed 90
Total 578
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Confirm 4 different forms of Bounce Flower
Obtain "Destined Hero" Medal
Use Absorb 2 times
Target: 2
Use Toxic Spore 2 times
Target: 2
Use Spore 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x20
Light-Splitting Crystal x300
Research Points x50
Absorb x1
Recipe - Drain x1
Research Points x10
Toxic Spore x1
Recipe - Poison Spore x1
Research Points x10
Spore x1
Recipe - Spore x1
Research Points x10