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Dudu Pot(嘟嘟煲)
NO.052

Dudu Pot(嘟嘟煲)

Poison Phase I Original Form

The mucus inside its body is toxic, always sticky and difficult to wash off once contacted. The mucus has a very low boiling point and is often in a boiling state.

Dex Number
052
Category
Pot Sprite
Height
0.65~0.8 M
Weight
48.5~56 KG
Updated
2026-05-29
Distribution
Unknown
Trait

Compound Potion

While on the field, the Poison effect at the end of each turn for both sides triggers 1 additional time.

Recommended Skill Sets

Poison Stack Burst Build

Playstyle

Speed Attack Poison Stack: Quickly accumulates Poison layers to trigger Magic Attack boost, uses low-cost high-power skills for cleanup, with targeted answers to defensive enemies

Why this set works

Maximize ‘Compound Tonic’’s extra Poison trigger: rapidly stack high Poison layers, then boost Sp. Atk via ‘Poison Counterattack’, followed by ‘Toxic Permeation’ for execution; Toxic handles defensive stances.

Toxic Spore

Why pick this skill

Core Poison stacking skill. 0 Energy cost to directly inflict 5 Poison stacks on enemy. Combined with trait triggering Poison damage 6 times per turn. The fastest Poison stacking method.

Fight Poison with Poison

Why pick this skill

Core detonation skill. 0 energy cost gains M.ATK bonus based on enemy Poison stacks, can reach several times M.ATK at maximum. Dodo Pot's main damage amplification method.

Venom Infiltration

Why pick this skill

Core damage skill with 120 high-power Magic damage. More Poison stacks on the enemy means lower Energy cost (minimum 0), while adding 1 Poison stack to form a positive cycle. The finishing move after stacking Poison.

Severe Poison

Why pick this skill

Key skill against defense-type enemies, when facing shield/defense stance enemies, 8 stacks of Poison cooperating with trait triggers 9 times per turn, extremely oppressive, 0 Energy cost flexible.

Counter-Interference Stream

Playstyle

Focuses on disruption and counterplay. Against buff-reliant enemies, Poison Mist converts their buffs, working with Kick 'Em While They're Down to rapidly stack multiple Poison layers. Poison for Poison ensures sustained damage, making this ideal for attrition battles.

Why this set works

Specialized counter build against enhancement-focused and endurance battles: Poison Mist converts buffs, Kick Them While They're Down doubles debuffs to form a combo, and Plague Breath ensures Poison stack sustainability.

Plague Breath

Why pick this skill

0 Energy stable Poison stacking method, replenishing 1 layer of Poison per turn to ensure Poison layers don't drop. Combined with the trait, actually triggers twice per turn, the foundation of endurance battles.

Poison Mist

Why pick this skill

Core utility skill. Converts all enemy buffs into Poison. Highly effective against buff-stacking enemies. Also synergizes with trait for additional triggers. The core of counter-strategies.

Fight Poison with Poison

Why pick this skill

0 Energy: Gains Magic Attack bonus based on Poison layers, Doodle Pot's only self-buffing method, must carry to ensure output capability.

Kick Them When They're Down

Why pick this skill

Enemy debuff layers doubled, combined with poison can quickly pressure HP, also synergizes with Poison Mist (buffs convert to poison then double), a functional support damage method.

Notes
  • Dudupot is a Poison-type special attacker. Its trait "Polyjuice Potion" causes Poison effects to trigger an additional time per turn, greatly enhancing the sustained damage of poison strategies.
  • Base stats: Magic Attack 82, Speed 84, and Magic Defense 83 are relatively prominent. HP 110 is also decent, but Physical Attack 29 is negligible. Positioned as speed-focused special attacker.
  • Skill pool focuses on Poison stacking, detonation, and buff conversion, lacking direct high-power same-type skills. Requires relying on Poison stack accumulation and traits for prolonged battles.
  • Mind Capture is a variable skill that may copy powerful skills but can be unstable, suitable for entertainment or coverage, but not core
Gallery
Dudu Pot(嘟嘟煲) True Body
True Body
Dudu Pot(嘟嘟煲) Shiny Form
Shiny Form
Dudu Pot(嘟嘟煲) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Poison Bubble
Lv. Lv.1

Poison Bubble

Poison
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Thought Extraction
Lv. Lv.5

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Slap
Lv. Lv.12

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Toxic Spore
Lv. Lv.16

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Corrosive Acid
Lv. Lv.23

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Fight Poison with Poison
Lv. Lv.27

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Miasma Spray
Lv. Lv.30

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Plague Breath
Lv. Lv.34

Plague Breath

Poison
Energy: 3 Status

Enemy gains 1 stack of Poison Mark.

Kick Them When They're Down
Lv. Lv.35

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Poison Mist
Lv. Lv.38

Poison Mist

Poison
Energy: 7 Status

Converts all enemy buffs into Poison.

Venom Infiltration
Lv. Lv.39

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Severe Poison
Lv. Lv.49

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Flame Spear
Lv.

Flame Spear

Fire
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Flammable Substance
Lv.

Flammable Substance

Fire
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.

Ignite
Lv.

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Burning Brand
Lv.

Burning Brand

Fire
Energy: 3 Status

Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.

Warm-up
Lv.

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Ion Oscillation
Lv.

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Bearing Support
Lv.

Bearing Support

Mech
Energy: 3 Status

Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Dissolve
Lv.

Dissolve

Poison
Energy: 2 Defense

Reduces damage taken by 90%. Counter Attack: Dispel 1 buff from the enemy.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Matchups

受击伤害增加

Earth, Dark, Phantom

受击伤害降低

Grass, Poison, Bug, Martial, Cute

Stats
HP 110
Physical Attack 29
Magic Attack 82
Physical Defense 71
Magic Defense 83
Speed 84
Total 459
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10