Cocoon
When receiving fatal damage, gains 1 stack of Adorable and becomes immune to that damage. (Triggers up to 2 times)
Standard Form
An extremely intelligent species, with the brain taking up two-thirds of the entire body. Their powerful wings have magical scales forming patterns to confuse other sprites.
When receiving fatal damage, gains 1 stack of Adorable and becomes immune to that damage. (Triggers up to 2 times)
Semi-drain semi-burst. Use trait death immunity opportunity with Birthday Cake + Super Candy for high physical damage. Use Cocoon for sustain and Bind for poison stacking disruption otherwise.
Utilize trait death immunity to trigger Cute, combined with Birthday Cake's doubled buffs, Super Candy delivering burst cleanup; Cocoon and Bind provide endurance and sustained Poison disruption, forming a complete rhythm of "attrition - death immunity - burst".
Core sustain skill, recovers 20% HP and provides 10% lifesteal devotion to entire team, 0 Energy cost for efficient operation
Core disruption skill. Stacks 2 Poison layers on enemy and applies Devotion effect, continuously draining enemy HP.
Combined with the Moe state triggered by trait [Cocoon], doubles self buffs, greatly enhancing survival or output capability.
High-cost, high-power Physical DPS. Gains Cute Form when trait triggers, adding +60 power. Used as finisher.
High-Speed Guerrilla Drain, use Bug Sting's low-energy combo for chip damage, Cocoon Bind to maintain HP and stack poison, use Cover for survival or protect teammate entry in emergencies
Pure Sustain Disruption role, Insect Sting for low-cost combo sustained damage, Cocoon + Bind forming a life drain + poison consumption cycle, Cover providing survival and team support, maximizing speed advantage for guerrilla tactics.
0 Energy cost, restores 20% HP + team-wide Lifesteal Devotion. Core sustain for field presence.
Core disruption. Stacks Poison on enemy and applies Devotion, combined with Cocoon's life drain to form a consumption loop.
15 energy cost 3-hit magic damage. Low-energy high-frequency output, suitable for chipping away in attrition battles.
Emergency survival skill, 70% damage reduction + Emergency Retreat, and provides damage reduction for next entering pet, protect teammate or self rotation
Pure Support, maintaining team HP with Sweetheart sustain and Cocoon, Cover protecting core teammates, Scavenge specifically countering mark teams, utilizing speed advantage for flexible rotation.
Pure Support role, Cocoon for sustain, Sweetheart for team HP/MP recovery, Cover to protect teammates, Scavenge to counter specific compositions, completely independent of personal damage, focused on team buffs and survival.
0 energy cost 20% HP recovery + team lifesteal, ensuring self field presence capability.
Special attack skill targeting mark systems. The more mark stacks the enemy has, the more HP recovered. Counters mark teams.
Both sides gain Cute and recover 40% HP and 4 Energy. Can seize tempo at critical moments or coordinate with teammates.
70% damage reduction + Emergency Retreat + damage reduction for teammates. Team support survival skill.
Deals physical damage to the enemy creature.
Restore 20% HP to self; your team gains 1 Devotion: gain 10% lifesteal.
Reduces damage taken by 70%. Counters attacks.
Deals physical damage to the enemy creature.
Enemy gains 2 stacks of Poison, gain 1 Devotion: Enemy gains 2 stacks of Poison.
Deals Magic DMG. 3 Combo.
Dispels all debuffs from self and doubles own buffs.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals magic damage to the enemy creature.
Dispels enemy marks. For each layer dispelled, restores 10% HP to self.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Self and the enemy gain Adorify: Restores 40% HP.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Restore 30% HP to self.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Deals physical damage to the enemy creature.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals magic damage to the enemy creature.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Transfers your own Cute Charm to the enemy.
Deals magic damage to the enemy creature.
Deals Physical DMG. The higher your Speed compared to the enemy's, the higher this skill's Power.
Enemy gains 1 stack of Thorn Mark.
Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.
The enemy gains Physical Attack -60% and Speed -60.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Enemy gains 1 stack of Cuteness.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Energy cost of skills used by enemy this turn +7, lasts 3 turns.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
Fire, Poison, Wing, Dark, Mech
Grass, Bug, Martial
Progress: 9 items