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Holywater Guardian(圣水守护)
NO.010

Holywater Guardian(圣水守护)

Water Final Form Boss Form

"Whether a single drop falling from the clouds, or a ripple stirred by breeze upon the lake—her presence is in them all."

Dex Number
010
Category
Aqua Spirit
Height
1.72~1.94 M
Weight
137~172 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Tidal Wave

After using a Water-type skill, all skill energy costs are reduced by 2.

Recommended Skill Sets
Summary

Holy Water Guardian is a typical high-Magic Attack specialized Water-type creature. Its 141 Magic Attack and 145 Magic Defense, combined with the trait 「Tidal Wave」, can significantly reduce skill Energy costs, forming a sustained damage loop. Recommended to build movesets around Energy management and high-power skills.

Energy Growth Output Build

Playstyle

Early game: Use "Bubble Shield" for safe startup and stacking magic attack. Mid game: Use "Water Cannon" for sustained damage and energy compression. Late game: Once "Gushing Spring" has reduced cost, it becomes main damage output, forming a snowball rhythm that grows stronger over time.

Why this set works

Building cost growth system centered on Water Cannon, accelerating skill cost reduction through Surge Trait, Spring as late-game burst supplement, Magic Boost and Bubble Shield providing balanced offensive-defensive startup.

Water Cannon

Why pick this skill

Core damage skill. Energy Cost permanently -1 each use. Combined with trait "Tidal Wave," can quickly grow into a low-cost high-damage skill. Extremely high returns in prolonged battles.

Spring

Why pick this skill

The trait of +10 Power after energy cost reduction perfectly synergizes with 'Tidal Wave', becoming a low-cost high-power output method in the late game

Magic Amplification

Why pick this skill

0 Energy Cost Magic Attack buff, combined with high base 141 Magic Attack can greatly increase damage ceiling, low activation cost

Bubble Shield

Why pick this skill

80% damage reduction + triggers Magic Attack boost when responding to attacks. Balances survival and offensive enhancement, compensating for speed disadvantage.

Weather Field Control Flexible

Playstyle

Open with [Baptism] to clear possible debuffs and activate cost reduction, use [Rain Dance] to change weather depending on situation, utilize [Water Cannon] for damage, use [Bubble Illusion] for damage reduction and escape when in danger, emphasizing tempo control and battlefield initiative.

Why this set works

With "Baptism" for quick cost reduction, "Rain Dance" to change weather and enhance Water-type output, "Bubble Illusion" for safe retreat, and "Water Cannon" for sustained damage. Suitable for tactical scenarios requiring flexible maneuvering.

Baptism

Why pick this skill

0 Energy: Dispels debuffs and reduces all skill Energy Costs. A key initiation skill against disruption-type opponents.

Water Cannon

Why pick this skill

Core damage skill. Combined with "Baptism" and "Tidal Wave," can quickly reduce Energy cost, forming a skill loop.

Bubble Phantom

Why pick this skill

80% damage reduction response skill. Leaves battlefield after responding to attacks, can be used to avoid fatal damage or safely swap.

Rainfall

Why pick this skill

Changes weather to Rain for 8 turns. Water-type skills typically receive extra benefits in Rain, strengthening the overall output environment

Counter Burst Dual-core Build

Playstyle

Use 'Tide' to actively take damage triggering counter state, enabling 'Deluge' one-time 6 cost reduction, paired with 'Surge' for collapse-style energy cost decrease, 'Baptism' to maintain cycle, 'Water Cannon' for supplementary sustained output, pursuing burst breakthrough on key turns

Why this set works

Built around Deluge's high burst and counter mechanic. Tide actively creates counter state to trigger Deluge cost reduction, Baptism ensures skill cycling, Water Cannon as stable secondary damage.

Heavenly Flood

Why pick this skill

High-cost, high-power skill. Permanently reduces Energy cost by 6 when in Counter state. Combined with [Tidal Wave], can drastically reduce subsequent costs.

Baptism

Why pick this skill

0 Energy startup cost reduction, provides relief for Skyflood's high energy cost, while ensuring smooth skill cycling

Tide

Why pick this skill

60% damage reduction Counter skill. Gains Wet Mark when countering attacks, creating conditions for 'Deluge's' Counter State trigger.

Water Cannon

Why pick this skill

Core scaling damage skill. Forms dual-core damage with "Deluge", mutually reinforcing after Energy Cost reduction.

Notes
  • The trait "Tidal Wave" reduces all skill energy costs by 2 after using Water-type skills. Combined with Baptism's -1 energy cost, this enables rapid energy cost compression.
  • "Hydro Pump" has built-in permanent -1 energy cost growth, core skill for long battles
  • "Spring" significantly increases power after energy cost reduction, synergizing with trait
  • Speed 85 is on the lower side, needs to rely on damage reduction skills or back-foot counter mechanisms to ensure survival
Gallery
Holywater Guardian(圣水守护) True Body
True Body
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Slap
Lv. Lv.1

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Water Splash
Lv. Lv.6

Water Splash

Water
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Bubble
Lv. Lv.8

Bubble

Water
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.10

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Bubble Shield
Lv. Lv.12

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Water Cannon
Lv. Lv.17

Water Cannon

Water
Energy: 5 Power: 110 Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Baptism
Lv. Lv.21

Baptism

Water
Energy: 1 Status

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Bubble Phantom
Lv. Lv.29

Bubble Phantom

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: retreat.

Spring
Lv. Lv.30

Spring

Water
Energy: 6 Power: 90 Magic Attack

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Rainfall
Lv. Lv.36

Rainfall

Water
Energy: 5 Status

Changes the weather to Rain for 8 turns.

Tide
Lv. Lv.42

Tide

Water
Energy: 4 Defense

60% damage reduction, when responding to an attack: gain 1 layer of Wet Mark.

Heavenly Flood
Lv. Lv.48

Heavenly Flood

Water
Energy: 7 Power: 150 Magic Attack

Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Cold Wind Blow
Lv.

Cold Wind Blow

Ice
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. Enemy gains Magic DEF -50%.

Cold Wind
Lv.

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flash Freeze
Lv.

Flash Freeze

Ice
Energy: 4 Status

Enemy gains 2 stacks of Slow Mark.

Frozen Wasteland
Lv.

Frozen Wasteland

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: responded skill energy cost +3.

Ice Wall
Lv.

Ice Wall

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1 Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Water Wave Art
Lv.

Water Wave Art

Water
Energy: 6 Power: 90 Magic Attack

Deals Magic damage. At end of turn, this skill's Power permanently +20.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Moisture
Lv.

Moisture

Water
Energy: 7 Status

Self gains +190% Magic Attack.

Matchups

受击伤害增加

Grass, Electric

受击伤害降低

Fire, Mech

Stats
Total 667
HP 125
Physical Attack 67
Magic Attack 141
Physical Defense 104
Magic Defense 145
Speed 85
Handbook Tasks

Codex Project

Progress: 7 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Water Cannon 2 times
Target: 2
Use Tide 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Water Cannon x1
Recipe - Water Cannon x1
Research Points x10
Tide x1
Recipe - Tides x1
Research Points x10