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Bobola(波波拉)
NO.009

Bobola(波波拉)

Water Phase II Original Form

Swims freely in water, with antennae on its head sensing changes in the water, always carrying a ball-like object. Surrounded by special water elements, with magical energy fluctuations contained within the condensed water element bodies.

Dex Number
009
Category
Water Elemental Sprite
Height
0.72~1.03 M
Weight
29.5~34 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Soak

After using a Water-type skill, all skill energy costs are reduced by 1.

Recommended Skill Sets

Energy Cycle Output Build

Playstyle

Early game: Use Magic Boost to startup and trigger trait, Bubble Shield blocks key damage and provides secondary boost. Mid game: Water Cannon stacks to reduce energy cost, Gushing Spring enjoys high power bonus. Late game: Extremely low-energy Water Cannon + high-power Gushing Spring form sustained pressure.

Why this set works

Centered on Water Cannon's permanent cost reduction, paired with Spring's cost-power linkage, Magic Boost for quick startup, Bubble Shield for survival. As battle progresses, Water Cannon cost continuously drops, Spring power continuously rises, forming a snowball effect that grows stronger.

Water Cannon

Why pick this skill

Core damage skill. Energy Cost permanently -1 each use. Stacked with trait "Infiltration," cost drops extremely fast. Can become an ultra-low cost high-frequency damage source in late game.

Spring

Why pick this skill

Forms perfect synergy with "Water Cannon": Water Cannon reduces Energy Cost → Gushing Spring enjoys power bonus from reduced cost (Power +10 per -1 Energy Cost), further reduces whole team's Energy Cost after Trait triggers

Magic Amplification

Why pick this skill

Key startup skill: 0 energy cost for +70% Magic Attack, greatly increases subsequent Water skill damage, while triggering trait to reduce energy costs for following skills.

Bubble Shield

Why pick this skill

Reaction skill, 80% damage reduction ensures survival. Gains +70% magic attack again when reacting to attack. Can block damage after buffing and stack magic attack, creating counterattack opportunity

Deluge Burst Build

Playstyle

Turn 1 Magic Boost activation, turn 2 Baptism for energy cost reduction and clearing possible speed suppression debuffs; choose Foam Phantom for survival or direct Sky Flood damage based on situation; Sky Flood's energy cost plummets when countering status, can chain release with trait.

Why this set works

High burst build around Deluge. Through Magic Boost + Baptism + Trait triple Energy reduction methods, quickly reduce Deluge from 150 Energy cost to acceptable range. Bubble Phantom provides life-saving capability. Suitable for quick battles or targeting specific attributes.

Magic Amplification

Why pick this skill

0 Energy startup skill, gains Magic ATK +70% and triggers trait to reduce energy cost, creating release conditions for subsequent high-energy cost skills

Heavenly Flood

Why pick this skill

High-power burst skill, 150 Energy cost can be reduced multiple times through traits, Baptism, Water Cannon, etc. Permanently -6 Energy cost when in Response state, serving as a core late-game finisher

Baptism

Why pick this skill

0 Energy Cost support skill: Dispels self-debuffs and gains All Skills Energy Cost -1. Quickly reduces Heavenly Flood activation pressure while triggering Trait for dual Energy Cost reduction.

Bubble Phantom

Why pick this skill

80% damage reduction life-saving skill. Leaves battlefield when responding to attacks; can safely retreat against countering types like Electric and Grass, preserving buffed status.

Rain Control Build

Playstyle

Turn 1 Rain Dance to change weather, subsequently Water Cannon damage and stack energy cost reduction, use Water Splash for energy recovery when energy is tight, Bubble Shield for damage reduction and buff when facing threats. Rain lasts 8 turns covering most matches, Water Cannon has extremely low energy cost late game for high-frequency release.

Why this set works

Use "Rain Dance" to initiate Rainy weather, enhancing overall Water-type skill performance; "Water Cannon" as core damage with sustained cost reduction; "Water Splash" for energy recovery and sustain; "Bubble Shield" for Rainy weather field survival. Suitable for scenarios requiring long-term battlefield control.

Rainfall

Why pick this skill

Weather control skill, 0 energy cost to change weather to Rain for 8 turns, Water-type skills usually have bonuses in Rain, can also cooperate with some skills' weather linkage effects

Water Cannon

Why pick this skill

Core damage skill. Permanent energy cost reduction synergizes with its trait. Sustained output in Rainy weather, with significantly increased frequency after cost reduction.

Water Splash

Why pick this skill

Sustain skill: 30 energy cost deals Magic damage and recovers 1 Energy, can fill energy gaps in energy cost cycle systems, maintaining skill release tempo

Bubble Shield

Why pick this skill

Defensive counter skill, 80% damage reduction + 70% Magic Attack when responding to attacks, providing survival and second buff opportunity when fielding in Rain.

Notes
  • Popola is a Water-type Special Attacker with standout 102 Magic Attack and 106 Magic Defense. Speed 68 is slow, Defense 75 is average.
  • Trait "Infiltration": After using Water-type skills, all skill energy costs are reduced by 1. Combined with Water Cannon's permanent cost reduction and Spring's higher power at lower costs, this forms a unique energy cost cycle system.
  • Core mechanics revolve around "reducing Energy cost → boosting output/sustainability"; requires proper pairing of initiation skills and damage skills.
  • Speed disadvantage is obvious, needs to rely on defensive moves or weather control to create damage environment
Gallery
Bobola(波波拉) True Body
True Body
Bobola(波波拉) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Slap
Lv. Lv.1

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Water Splash
Lv. Lv.6

Water Splash

Water
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Bubble
Lv. Lv.8

Bubble

Water
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.10

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Bubble Shield
Lv. Lv.12

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Water Cannon
Lv. Lv.17

Water Cannon

Water
Energy: 5 Power: 110 Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Baptism
Lv. Lv.21

Baptism

Water
Energy: 1 Status

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Bubble Phantom
Lv. Lv.29

Bubble Phantom

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: retreat.

Spring
Lv. Lv.30

Spring

Water
Energy: 6 Power: 90 Magic Attack

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Rainfall
Lv. Lv.36

Rainfall

Water
Energy: 5 Status

Changes the weather to Rain for 8 turns.

Tide
Lv. Lv.42

Tide

Water
Energy: 4 Defense

60% damage reduction, when responding to an attack: gain 1 layer of Wet Mark.

Heavenly Flood
Lv. Lv.48

Heavenly Flood

Water
Energy: 7 Power: 150 Magic Attack

Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Cold Wind Blow
Lv.

Cold Wind Blow

Ice
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. Enemy gains Magic DEF -50%.

Cold Wind
Lv.

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flash Freeze
Lv.

Flash Freeze

Ice
Energy: 4 Status

Enemy gains 2 stacks of Slow Mark.

Frozen Wasteland
Lv.

Frozen Wasteland

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: responded skill energy cost +3.

Ice Wall
Lv.

Ice Wall

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1 Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Water Wave Art
Lv.

Water Wave Art

Water
Energy: 6 Power: 90 Magic Attack

Deals Magic damage. At end of turn, this skill's Power permanently +20.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Moisture
Lv.

Moisture

Water
Energy: 7 Status

Self gains +190% Magic Attack.

Matchups

受击伤害增加

Grass, Electric

受击伤害降低

Fire, Mech

Stats
HP 100
Physical Attack 46
Magic Attack 102
Physical Defense 75
Magic Defense 106
Speed 68
Total 497
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10