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Spark(火花)
NO.005

Spark(火花)

Fire Phase I Original Form

Like a bursting spark, candid and passionate, brave and fearless by nature. Proficient in wielding fire elements, occasionally a bit reckless, but a trustworthy companion.

Dex Number
005
Category
Fire Elemental
Height
0.53~0.71 M
Weight
7.6~8.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Combustion Aid

After using a Fire-type skill, gains +20% to both Attack stats.

Recommended Skill Sets

Scaling Burst Style

Playstyle

Early game: Use Power Boost to establish physical attack advantage, then alternate between Fire Blow and Wildfire to stack permanent power growth. Use trait Combustion to continuously raise dual attacks. When energy is sufficient, release Fire Cloud Chariot for high-damage execution.

Why this set works

With Fire Blowing + Mountain Fire as dual scaling skills as the core, frequently use Fire-type skills to trigger the Combustion Trait to stack dual attacks, Power Boost provides immediate burst, and Fire Cloud Chariot as the finisher. The playstyle rhythm is early-game layer stacking for growth, mid-to-late game high-power harvest.

Fire Blow

Why pick this skill

Core scaling skill. Permanent +20 power per use. Paired with Trait Combustion for sustainable stacking damage output. Low 50 Energy cost suitable for frequent use.

Wildfire

Why pick this skill

Low Energy cost 15, permanently doubles power when used with other Fire-type skills, forms dual growth system with Fire Blow, extremely high late-game damage

Firecloud Chariot

Why pick this skill

This type's highest power Physical ultimate, 140 Energy cost is relatively high, needs to be used after buffs or Energy recovery, serves as finishing and burst tool.

Power Boost

Why pick this skill

0 Energy Cost buff skill. +100% Physical Attack directly boosts base damage output. Combined with the trait Combustion Aid to quickly establish advantage. Use at the start of battle or when switching in.

Extreme Burst Build

Playstyle

Start with Rage for dual attack buff, second round Warm Up, third round Flash Burn for 4x power burst; Ember for tempo adjustment and energy recovery, further amplify output through trait Combustion Aid

Why this set works

Extreme Burst Combo: Rage + Warm-up + Flash Burn form triple multiplier stacking (Rage 1.2x dual attack, Warm-up 2x power, Flash Burn 4x power). Ember provides energy sustain and trait activation. High risk high reward, suitable for quickly OHKOing fragile targets.

Rage

Why pick this skill

0 Energy Cost, gains extremely high +120% Dual Attack enhancement. Though carrying -40% Dual Defense negative effect, paired with the trait Combustion can create explosive output, suitable for fast-attack playstyles.

Warm-up

Why pick this skill

0 Energy Cost, next attack power doubled (4x when countering Defense), combines with Rage's high bonus for extreme burst, or with Flash Burn for 4x base power

Flash Ignition

Why pick this skill

40 Energy physical damage, 4x power when countering status, combined with Warm-up's doubling effect can achieve extremely high multiplier burst, is a core damage skill.

Ember

Why pick this skill

30 Energy low-cost skill, deals Physical damage and restores 1 Energy. Used to trigger Trait Combustion, maintain Energy cycle, or supplement damage when Flash Burn hasn't triggered.

Utility Growth Style

Playstyle

Choose opening based on opponent type: Against buffers, Sunbathing first to dispel, then alternate Blowing Fire and Mountain Fire to stack power growth. Use trait Combustion to boost output, finish with Fire Cloud Chariot. When energy tight, prioritize Mountain Fire's low energy operation.

Why this set works

Combines utility and growth. Sunbathing provides anti-buff capabilities against specific opponents, while Erupting Volcano and Volcanic Fire ensure dual growth for late-game damage output, with Fire Cloud Chariot for finishing. Suitable for prolonged battles against buff-focused opponents.

Sunbathing

Why pick this skill

0 Energy: Utility skill—dispels all enemy buffs. Has strategic value against opponents reliant on enhancements, and can trigger the trait Combustion.

Fire Blow

Why pick this skill

Core scaling skill. Low energy cost with permanent power stacking. Paired with Wildfire to form dual scaling system. Strong sustained combat capability.

Wildfire

Why pick this skill

Low-cost scaling skill that mutually promotes power growth with Fan Flames, with only 15 energy cost allowing frequent use.

Firecloud Chariot

Why pick this skill

High-power Physical ultimate, serves as a finisher after growth. High Energy cost but can quickly end battle with high damage after dual growth skill setup

Notes
  • Sparky is a Fire-type physical attacker with 84 ATK / 78 SPD base stats. Its ability Combustion grants +20% to both ATK and MATK after using Fire-type skills, making it suitable for burst damage after setup.
  • Skill pool focuses on Physical damage, with Power Boost, Rage, Warm-up and other buffing means, as well as growth skills like Fire Breath and Wildfire.
  • Weak to Water and Earth types; need to pay attention to defensive coordination; strong against Grass, Ice, Bug, and Mechanical types, can serve as targeted damage dealer
  • Energy management key: Ember restores Energy, Wildfire has low cost—requires proper planning to pair with the high-cost ultimate Fire Cloud Chariot.
Gallery
Spark(火花) True Body
True Body
Spark(火花) Pet Egg
Pet Egg
Skills
Violent Impact
Lv. Lv.1

Violent Impact

Normal
Energy: 1 Power: 65 Physical Attack

Deals physical damage to the enemy creature.

Ember
Lv. Lv.1

Ember

Fire
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Power Boost
Lv. Lv.6

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Flame Slash
Lv. Lv.8

Flame Slash

Fire
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Defense
Lv. Lv.10

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Fire Blow
Lv. Lv.12

Fire Blow

Fire
Energy: 1 Power: 50 Physical Attack

Deals physical damage. After each use, this skill's Power is permanently +20.

Sunbathing
Lv. Lv.17

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Rage
Lv. Lv.21

Rage

Fire
Energy: 1 Status

Self gains +120% Dual Attack and -40% Dual Defense.

Sustained High Temperature
Lv. Lv.29

Sustained High Temperature

Fire
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: Next attack skill's Power doubled.

Firecloud Chariot
Lv. Lv.30

Firecloud Chariot

Fire
Energy: 5 Power: 140 Physical Attack

Deals physical damage to the enemy creature.

Warm-up
Lv. Lv.36

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Flash Ignition
Lv. Lv.42

Flash Ignition

Fire
Energy: 1 Power: 40 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 4x.

Wildfire
Lv. Lv.48

Wildfire

Fire
Energy: 3 Power: 15 Physical Attack

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Wind Arrow
Lv.

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Fanning Wind
Lv.

Fanning Wind

Wing
Energy: 3 Power: 75 Physical Attack

Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.

Tornado
Lv.

Tornado

Wing
Energy: 5 Power: 70 Physical Attack

Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.

Ride the Wind
Lv.

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Slander
Lv.

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Dark Ambush
Lv.

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Power Devour
Lv.

Power Devour

Dark
Energy: 4 Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Dragon's Sharp Claw
Lv.

Dragon's Sharp Claw

Dragon
Energy: 3 Power: 130 Physical Attack

Charge up to deal physical damage and drain 50% HP.

Flatten
Lv.

Flatten

Normal
Energy: 5 Power: 155 Physical Attack

Deals physical damage to the enemy creature.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Forged Bill
Lv.

Forged Bill

Dark
Energy: 1 Status

If the enemy restores HP this turn, they instead lose 2x the amount (including overhealing). Priority +1.

Matchups

受击伤害增加

Water, Earth

受击伤害降低

Grass, Ice, Bug, Cute, Mech

Stats
HP 70
Physical Attack 84
Magic Attack 37
Physical Defense 56
Magic Defense 43
Speed 78
Total 368
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10