Prince's Promise
Once per turn each, when gaining a buff, also gain -1 energy cost for all skills; when gaining a debuff, also gain +1 energy cost for all skills.
Legend says they are born at the bottom of an abyss where even light cannot reach. It has a faint cross pattern on its body and a very small size. The water pressure here is so great that other pets of its kind cannot stay, but it does not feel the hardship, struggling to swim upstream a little bit every day.
Once per turn each, when gaining a buff, also gain -1 energy cost for all skills; when gaining a debuff, also gain +1 energy cost for all skills.
Deals physical damage, 2 Combos.
Deals physical damage to the enemy creature.
Self gains +100% Physical Attack.
Deals physical damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Self gains +3 Combo Count.
Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.
Deals Physical Damage, 3-hit combo. For every -1 to this skill's Energy Cost, Power +10.
Deals physical damage to the enemy creature.
This skill has -1 priority. Choose: If your HP is below 20%, restore 60% HP; or if your HP is above 80%, gain +150% Physical Attack.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Deals Physical Damage. Counter Status: This skill's Energy Cost permanently -3.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos. Counter state: This skill changes to 6 Combos.
Self gains +40 All Skill Power.
Self gains +80% Physical Attack, Against Defense: additionally causes enemy to gain -80% Physical Defense.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
Deals physical damage. Enemy gains Physical Defense -30%.
Deals physical damage to the enemy creature.
Self gains +50% Dual Attack, for each 0-cost skill equipped, additionally +50%.
Deals Physical DMG. Restores 5 Energy to self.
Deals physical damage. For every successful counter, this skill's Power is permanently +90.
Self gains +30% Physical Attack, 3 Combo Strikes.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Deals Physical Damage. When the weather is Rain, this skill's Energy Cost -2.
Grass, Electric
Fire, Mech
Progress: 3 items