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When yourself or another pet leaves the field, the pet switching in gains Cute.
It simply cannot stand any dirt and can't help but blow little bubbles to scrub it away. However, it can't control the force or the number of bubbles, often covering others' nests in foam. It insists on checking every single corner, and if shooed away, it puts on a deeply aggrieved expression.
When yourself or another pet leaves the field, the pet switching in gains Cute.
Transfers your own Cute Charm to the enemy.
Self gains Moe: Speed permanently +150.
Deals magic damage to the enemy creature.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Reduces damage taken by 70%. Counters attacks.
Dispels all debuffs from self and doubles own buffs.
Self gains +70% Magic Attack.
Deals magic damage. If the opponent switches pets this turn, this attack inflicts Adorable on the opponent.
Self gains Moe: All Skill Energy Cost permanently -3.
90% damage reduction, when responding to an attack: enemy gains 1 layer of Cuteness.
Deals magic damage to the enemy creature.
User switches out; the next entering ally inherits all of user’s active buffs and debuffs.
Deals magic damage. This skill's energy cost -1 if self has debuffs. Choice: Gain Adorable or remove Adorable.
Restore 30% HP to self.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Deals physical damage to the enemy creature.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals physical damage to the enemy creature.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Deals physical damage to the enemy creature.
Deals Magic damage. Enemy gains 2 Poison stacks.
Deals magic damage to the enemy creature.
Enemy gains 5 stacks of Poison.
Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.
Deals magic damage to the enemy creature.
Up to 1 skill per type gains +35 power.
Light-type skill power permanently +50%, Counter Defense: changed to permanently +100%.
Dispels all buffs from the enemy.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Self gains 1 stack of Attack Mark.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Reduces damage taken by 70%. Counter Attack: Gain 1 stack of Sprout Mark.
Deals magic damage to the enemy creature.
Poison, Dark, Mech
Bug, Martial
Progress: 3 items