Crescent Moon Popsicle
When using an attack skill, for each stack of Freeze on the enemy, grant them 1 stack of Starfall Mark before the attack.
The star on its forehead is of unknown composition, warm to the touch, and emits abnormal magical fluctuations. If the star strays too far from its body, the creature enters a dormant state. "Though it never looks, its magic never misses."
When using an attack skill, for each stack of Freeze on the enemy, grant them 1 stack of Starfall Mark before the attack.
First use Frost Descent to apply freeze control, then Blizzard to attack triggering trait mark conversion, weaving Star Chain and Meditation to continuously stack Starfall marks, relying on mark damage and physical output to wear down opponents.
Use Frost Descent to quickly apply Freeze, Blizzard triggers trait to convert Freeze into Stardust Marks, Star Chain and Meditation supplement mark stacking, forming a complete chain of control-conversion-consumption.
Core Freeze skill. 0 Energy to inflict 4 stacks of Freeze on the enemy, providing base stacks for trait activation. The core initiator of the entire strategy.
Core damage skill. Works with traits to convert Freeze stacks into Meteor Marks. 85 Energy cost is moderate, balancing damage and mark stacking.
2-hit attack that applies 1 layer of Starfall Mark per hit. 0 Energy cost for efficient stacking; combined with Freeze Conversion, it can rapidly accumulate marks to deal bonus damage.
80% high damage reduction counter skill. Inflicts 2 layers of Starfall Mark on enemy when countering attacks. Combines survival with counter stacking potential.
Priority: use "Freezing Point" to apply heavy Freeze, then attack with "Binary Star" or "Spatial Oppression" to trigger trait conversion marks, using "Frozen World" against key attacks to interfere with enemy energy costs, forming a high Freeze-high conversion-high burst rhythm.
Freezing Point provides extreme Freeze layers, Binary Stars serves as high-power output with trait conversion, Spatial Pressure supplements damage and marks, and Snow-Covered Land provides damage reduction and energy disruption, suitable for facing high-output opponents.
0 Energy: Applies 5 layers of Freeze, with an additional 5 layers when countering Defense, the most efficient Freeze source, providing maximum Trait benefits.
100 Energy cost high-power physical output; combined with high Freeze stacks can convert massive Starfall Marks, serving as main burst method
70 energy cost physical damage skill, directly applies 1 layer of Starfall Mark, serves as stable output and stacking option beyond Twin Stars
80% damage reduction response skill. Increases enemy skill energy cost when responding to attacks, disrupting opponent rhythm, compensating for own speed disadvantage.
Open by throwing Ice Cubes to slow opponents and seize turn priority, use Hail to trigger additional energy cost interference when countering enemy status skills, use Star Chain and Meditation to continuously stack Stardust Marks, relying on mark damage and skill interference to gradually wear down opponents.
Ice Throw provides speed control, Hail has both high damage and Energy Cost interference, Star Chain and Meditation continuously stack marks, forming comprehensive control-interference-consumption playstyle
90 Energy physical damage and -30 Speed, provides control and output, creates action space for follow-up skills
105-cost high-power skill that additionally increases the cost of all opponent skills when used in response to a status condition—offering both damage and strategic disruption.
2 hits 0 energy cost stacking skill. Quickly accumulates Meteorite Marks, combined with other skills to form sustained pressure.
80% damage reduction response skill. Applies 2 layers of Starfall Mark to enemy when responding to attacks, providing survival and counterattack means.
Deals physical damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Deals physical damage to the enemy creature.
Deals physical damage. Enemy gains Speed -30.
Enemy gains 4 stacks of Freeze.
Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.
Deals physical damage. Enemy gains 1 stack of Freeze.
2-hit combo, each hit inflicts 1 stack of Meteor Mark on the enemy.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Deals physical damage. Enemy gains 1 stack of Meteor Mark.
80% damage reduction, when responding to an attack: responded skill energy cost +3.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
50% damage reduction, Swift. Counter.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Deals physical damage to the enemy creature.
Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.
90% damage reduction, when responding to an attack: defensive skill cooldown -1.
Deals physical damage. Counter state: This skill's Power becomes 3x.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Self gains +100% Physical Attack.
60% damage reduction. Counter: Enemy retreats.
Deals Physical DMG. Priority +1.
Deals physical damage to the enemy creature.
Enemy gains 4 stacks of Starfall Mark.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals Physical Damage. For every stack of Mark on the enemy, this attack's Power +20.
Fire, Earth, Bug, Ghost, Mech
Water, Light, Ice, Phantom
Progress: 8 items