Library Guardian
Upon entering the field, if your own Magic Power is 1, gain +100% to both Attack and Magic Attack.
During finals season at the library, whenever the Scroll Archon slowly emerges from between the bookshelves, the area around it is always packed to capacity. Its ancient scrolls unfold like arms, pages turning silently to stop precisely at the chapters students need most. "Do not resist. Homework is the contract between you and knowledge."
Upon entering the field, if your own Magic Power is 1, gain +100% to both Attack and Magic Attack.
Through Meditation to trigger counter state, use Ambush for high Magic burst, Devour to harvest and recover energy forming snowball.
Utilize Meditation's high damage reduction and counter mechanics to create damage windows, Ambush bursts at 3x power in counter state, Devour handles harvesting and energy recovery, First Strike supplements initiative. This build balances survival, burst, and sustain, suitable for mid-speed matchups.
Core response skill. 80% high damage reduction ensures survival. Upon successful response, applies 2 Meteorite Mark stacks to enemy, combining both defensive and disruptive functions.
Physical damage core; power becomes 3x when reacting, combined with Meditation can deal extremely high burst damage, and as magic damage it bypasses enemy's high Physical Defense
High-power finishing move, restores 6 Energy after defeating an enemy. Used in endgame or after teammates lower enemy HP, it can create a killing spree rhythm.
Priority +1 Physical skill, used for finishing off or seizing tempo, provides stable damage output when Counter cannot be triggered.
Counter-triggered responses and buffs, alternating between Claw Strike and Ambush for sustained damage, devouring low-health targets to create high-frequency pressure.
Centered around Counter as engine, triggering both dual attack buffs and response state, Continuous Claw and Ambush covering both physical and magic damage types, Devour for cleanup and sustain. This build has faster damage tempo, relies on successful responses but with extremely high returns.
Core response skill. 60% damage reduction and can gain +40% P.ATK and M.ATK after response. Stacked with trait, dual-attack boost can reach 90%, greatly strengthening damage output.
Hit count doubles in counter status (2→4), low energy cost high frequency output, combined with counter-attack buffs can deal considerable physical damage
3x power in counter status, core magic damage, forms dual-attribute coverage with Continuous Claw Strike, prevents being resisted by single attribute
High-power Physical finishing skill. Defeat energy recovery mechanism combined with high ATK after counterattack enables stable finishing and energy cycle maintenance.
Early game: Use Meditation for survival while stacking Energy Blade layers. Late game: Once Energy Blade is fully stacked, coordinate with Ambush for dual high-power output, with First Strike for control and execution.
Energy Blade serves as the core late-game carry, Meditation provides counter-trigger and survival assurance, Ambush supplements Magic damage, First Strike handles low-HP targets. This build is conservative early, extremely threatening once Energy Blade finishes scaling, suitable for attrition battles.
Permanent growth physical skill. Permanently +90 power per successful Response. Can become extremely high-power skill in late game, suitable for prolonged battles.
Provides counter mechanism to trigger Energy Blade's growth, while 80% damage reduction and Starfall Mark disruption create turns for Energy Blade stacking.
3x power in counter status, as magic damage supplement, prevents having no damage method when Energy Blade is resisted
Priority Physical skill, used for finishing off or interrupting enemy tempo, providing stable output before Energy Blade has fully grown.
Deals physical damage to the enemy creature.
Self gains +70% Magic Attack.
Reduces damage taken by 70%. Counters attacks.
Deals Physical DMG. Priority +1.
Deals magic damage to the enemy creature.
Self gains +100% Physical Attack.
Deals physical damage. For every successful counter, this skill's Power is permanently +90.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Deals physical damage. Enemy gains 1 stack of Meteor Mark.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Deals Physical DMG. For every 5% HP lost, this skill's Power increases by 5.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.
Deals Magic damage. Counter status: This skill's Power becomes 3x.
Deals Magic damage. Counter status: Enemy gains 3 layers of Meteor Mark.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Deals physical damage to the enemy creature.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Deals magic damage to the enemy creature.
Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Restore 30% HP to self.
50% damage reduction. Counter: Next action gains Priority +1.
Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.
Each turn, randomly transforms into a skill from another creature on your team.
On next attack, Skill Power +70.
Deals magic damage to the enemy creature.
Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.
Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Deals physical damage to the enemy creature.
Deals Magic damage. This skill's type matches the Weather type.
80% damage reduction, when responding to an attack: all skill power +40.
Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.
The user gains 16 random stacks of stat boosts. Adaptability: Illusion-type attack skill.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
60% damage reduction. Counter: Enemy retreats.
Deals magic damage. Choice: Power permanently +20 after each use, or this skill's Power +100% when countering.
Bug
Phantom
Progress: 7 items