Heat Dissipation
Initial Energy is 0. Before entry, for each Fire-type skill used by your creatures, recover 3 Energy.
It carries an active miniature volcano on its head, even emitting small smoke rings while sleeping. Don't underestimate it because of its size—the lava flowing from Cutemonkey's head can melt even steel.
Initial Energy is 0. Before entry, for each Fire-type skill used by your creatures, recover 3 Energy.
Late-game buff burst, uses Warm-up + Rage dual buffs to maximize Fire Cloud Chariot's power, first-move skills used for harvesting or countering fast opponents
Use 0-cost buff skills to stack output, after dual buff from Warm-up and Rage, Fire Cloud Chariot has extremely high power, First Strike compensates for speed disadvantage to secure turn priority
Core damage skill with 140 Energy cost dealing high-power Physical damage. Combined with Warm-up or Rage, it can deal explosive damage.
0 Energy Cost buff skill. Physical Attack doubled and power quadrupled when countering Defense. Combined with Fire Cloud Chariot to break through high-defense opponents.
0 Energy cost buff skill. Dual Attack +120% greatly increases damage output. Although sacrificing defense, pursues one-shot kills when combined with high-power skills.
55 Energy priority +1 skill. Compensates for base 36 Speed disadvantage, ensures priority after buffs or finishing low HP enemies.
Create sustained damage through Mark Conversion and Burn doubling. Flash Combustion capitalizes on Burn status for burst, while Fire Blow grows with usage to become a late-game mainstay.
A system built around burn status, with Burning Brand creating burns, Full Combustion doubling and triggering damage, Flash Ignition utilizing burn status for 4x power, and Fire Blowing as growth-oriented main damage.
Core damage skill with 50 Energy physical damage. Permanently gains +20 power per use, growing stronger over time—ideal for prolonged battles.
0 Energy Cost, doubles enemy Burn and triggers 1 damage tick, combines with Incineration Brand to quickly stack Burn layers
0 Energy Cost, dispels both sides' marks and converts them to enemy Burn, providing fuel for Full Combustion.
40 Energy low-cost physical damage, 4x power when countering status, can deal high damage combined with Burn status.
Deals physical damage to the enemy creature.
Self gains +100% Physical Attack.
Deals physical damage. After each use, this skill's Power is permanently +20.
Reduces damage taken by 70%. Counters attacks.
Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.
Deals Physical DMG. Priority +1.
Self gains +120% Dual Attack and -40% Dual Defense.
Deals physical damage to the enemy creature.
Doubles the Burn stacks on the enemy and triggers Burn damage once.
Deals physical damage to the enemy creature.
On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.
Deals physical damage. Counter state: This skill's Power becomes 4x.
Deals Magic damage. Counter status: Next attack skill's Power doubled.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Deals physical damage to the enemy creature.
Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.
Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Self gains +140% Physical Defense and -30 Speed.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Dispels all debuffs from self and doubles own buffs.
Deals physical damage. This skill's position will not change.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Deals physical damage to the enemy creature.
Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
50% damage reduction. Counter: Next action gains Priority +1.
Water, Earth
Grass, Ice, Bug, Cute, Mech
Progress: 3 items