Spawning Migration
Each time it enters the charging state, permanently reduces the energy cost of all skills by 2.
Always pursing its lips in a puffed-up appearance, but not actually angry—it's practicing swimming. Legend says their kind carries dragon bloodline, and through diligent swimming they can evolve into dragons. Based on sprite genetics theory, they are speculated to be dragon-type hybrids.
Each time it enters the charging state, permanently reduces the energy cost of all skills by 2.
At the start, use Dragon Chant to charge and strengthen self. Afterwards, utilize trait-reduced skill costs for high-frequency output. Grudge Strike counters attack-type opponents. Heavenly Flood serves as main harvest. Stance is used for sustain and emergency action.
With "Dragon Chant" as core startup, trigger trait via charging for sustained cost reduction, "Grudge Strike" provides counter burst, "Deluge" as stable high-damage finisher, "Stance" ensures sustain and flexible action. This route fully utilizes trait mechanics, extremely low energy cost late-game, strong burst potential.
Core buff skill that grants +100% Dual Attack and +60 Speed, while triggering the 「Migration」 trait to enter a charged state, permanently reducing subsequent skill energy cost by 1. The Speed boost compensates for base stat shortcomings, while the Dual Attack bonus benefits both physical and magic skills.
Charge-based burst skill with only 1 energy cost; if hit during charge, power becomes 3x the enemy's skill power, with extremely high counter-burst potential. Synergizes with Dragon Roar's charge-triggered cost reduction, reaching 0 energy cost in late game.
High-power Magic skill (150 Energy), Response state permanently -6 Energy cost. Combined with trait Migration's cost reduction, can form extremely low-cost powerful output in late game. 74 base Magic Attack with Dragon Chant bonus deals considerable damage.
Sustain and tactical skill: recovers 20% HP and makes next skill charge-free, can interrupt charge tempo to act immediately at critical moments, or combine with Grudge Strike/Sky Flood for instant high damage while ensuring survival.
At the start, buff Magic Attack with Moisturize; use Dragon Breath Burst to respond to enemy attacks and instantly cast follow-up skills; Deluge is the main damage dealer; Dragon Claw is used for sustain and triggering the trait to reduce energy cost; suppress opponents through Magic Attack advantage.
Pure Magic enhancement path, Moisture providing extreme magic attack bonus, Skyflood as main damage, Dragon Claw supplementing physical life drain sustain, Dragon Breath Ring Burst providing counter flexibility. Compared to Plan 1, more magic-focused but sacrificing Dragon Chant's speed and physical attack bonuses.
Magic Attack buff skill: provides +190% Magic Attack, combined with 74 Magic Attack base stat greatly boosts Magic output, paving way for subsequent Magic skills.
High-power Magic skill (150 Energy), Response state permanently -6 Energy cost. Combined with trait can be cast at extremely low cost in late game, main output of Magic route.
Charge lifesteal skill (130 energy cost), deals physical damage and restores 50% of damage as HP, providing sustain. Though physical damage, the lifesteal effect is important, and charging triggers trait cost reduction.
Counter mechanism skill, deals magic damage and makes next skill require no charging, can break rhythm and directly use Sky Flood or Dragon's Claw when needed, increasing tactical flexibility
Deals physical damage to the enemy creature.
Self gains +70% Magic Attack.
Deals magic damage to the enemy creature.
Restore 20% HP to self; next skill requires no charging.
Deals Physical DMG. Priority +1.
Self gains 1 stack of Wet Mark.
Deals physical damage to the enemy creature.
Charges up. The user gains +150% to both Attack stats and +80 Speed.
Deals physical damage to the enemy creature.
Self gains +190% Magic Attack.
Charge up to deal physical damage and drain 50% HP.
Charge up to deal magic damage. If attacked during charging, this skill's power becomes 3x the enemy's skill power.
Deals Magic damage. Counter status: Next skill requires no charging.
Deals Physical Damage. Counter Status: This skill's Energy Cost permanently -3.
Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals Magic damage. After each use, this skill's Energy Cost permanently -1.
Self gains +100% Physical Attack.
Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.
Deals Magic damage. Swift.
Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.
Self gains +120 Speed.
Deals Physical DMG. Burst: This skill's Power increases by 40.
Deals Magic damage. Burst: This skill's Energy cost -1.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.
The enemy gains Physical Attack -60% and Speed -60.
Each turn, randomly transforms into a skill from another creature on your team.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Reduces damage taken by 70%. Counters attacks.
Reduces damage by 90%. Counters attacks. Quick Shift: Dragon-type status skill.
Deals physical damage to the enemy creature.
Ice, Dragon, Cute
Water, Wing, Mech, Fire
Progress: 3 items