Add a Snowball
When the enemy gains Freeze, also grants them 2 stacks of Freeze.
After mixing and heating light cream and egg yolk, then freezing for over 1000 hours, there is a very small chance of obtaining a Vanilla Sweetie. It hops forward using the cone base as a pivot, and when frightened, it shrinks into its cone and trembles.
When the enemy gains Freeze, also grants them 2 stacks of Freeze.
Fast-attack burst: Frost Descent opener to stack Freeze → Magic Boost buff → Shattered Ice output → Polar Domain harvest. Uses 0-energy-cost skills to maintain tempo.
Use Frost Descent's 0 energy cost to quickly stack Freeze layers (6 layers with trait bonus), boost with Magic Enhancement, then unleash burst damage with Ice Shatter. Use Polar Domain to trigger doubled effects when responding to status for cleanup. Excellent energy control with short burst cycles.
Core Freeze stacking skill. 0 Energy to directly grant 4 stacks of Freeze. Combined with trait to actually stack 6 stacks, creating burst conditions for subsequent Ice Shatter and Polar Domain.
Core burst skill, 40 Energy cost Magic damage, +20 Power for each Freeze stack on the enemy. Combined with Frost Descent + trait for 6 Freeze stacks, it can increase damage by 120. This is the main damage output method.
0 Energy Cost, Magic Attack boost 70%: Greatly increases Crushed Ice, Polar Domain and other magic damage skill output. Essential boost skill.
High-cost Magic damage skill. +60 power if enemy has Freeze; Counter state doubles Freeze. Combined with trait to further amplify Freeze stacks. Strong finishing potential.
Extreme layer stacking: Freezing Point response defense stacks 12 Freeze layers → Crushed Ice deals 240 extra power burst, Ice Edge Sweep zero-cost output against high energy cost enemies
Freezing Point serves as a more efficient Freeze stacking skill (reaching 12 layers when responding to defense), paired with Crushed Ice for extreme burst; Ice Edge Sweep at 0 energy costs finishes off high-energy opponents, and Magic Boost provides stable enhancement.
0 Energy Cost: Grants 5 Freeze stacks (+5 additional when countering Defense). With Trait, actually stacks 7 or 12 layers—the most efficient Freeze stacking method.
Core burst skill, relies on Freeze stacks to increase damage. Combined with Freezing Point, it can quickly obtain high Power bonuses.
0 Energy Cost Magic Attack buff, increases overall magic damage output, provides base damage for Shatter Ice and Ice Edge Sweep
0 Energy special Magic damage skill, power = enemy's total skill energy cost × 10, highly effective against high energy consumption enemies, and not limited by own energy cost.
Sustained Attrition: Wind and Snow for sustain → Frost's Descent for freeze stacking → Cold Wind for Magic Defense reduction → Mist Surround to counter high-energy enemies' energy recovery, forming a skill loop
Sustained combat plan for low Speed: Windblown Snow and Mist Surround form energy cycling, Frost Descent stacks Freeze, and Cold Wind Blow weakens Magic Defense to assist damage output—suitable for attrition battles.
30 Energy Magic damage + self 1 Energy restore, low-cost sustainability skill, maintains output rhythm.
0 Energy Cost base Freeze stacking, combined with trait starts at 6 stacks, creating conditions for follow-up skills.
70 energy cost magic damage + -50% Magic Defense debuff, reduces enemy Magic Defense to boost team magic damage output, combines output and support functions
0 Energy Cost Energy recovery (recovery value = half of enemy's total skill Energy Cost), against high-cost enemies can restore large amounts of Energy, solving Energy Cost pressure caused by low self Speed.
Enemy gains 4 stacks of Freeze.
Deals Magic damage. Self recovers 1 Energy.
Reduces damage taken by 70%. Counters attacks.
Deals Magic damage. Enemy gains Magic DEF -50%.
Self gains +70% Magic Attack.
Deals physical damage. Enemy gains 1 stack of Freeze.
Restores Energy equal to half of the enemy's total skill Energy cost.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Self gains +100% Physical Attack.
Deals physical damage, 3 Combos.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
Deals Magic damage. For each Freeze stack on enemy, this skill's Power +20.
Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.
Deals Magic damage. This skill's Power equals 10x the total Energy Cost of enemy Sprite's skills.
Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.
Deals Magic damage. If the target has Freeze, this skill's power +60. Counter Status: Doubles Freeze.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals Magic DMG. 2 Combo.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Deals Magic DMG. 3 Combo.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.
Steal 3 Energy from the enemy.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Dispels all debuffs from self and doubles own buffs.
Deals physical damage to the enemy creature.
Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.
Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Deals Magic damage. Enemy gains +2 Energy Cost to all skills.
Deals magic damage. The opponent gains 1 stack of Freeze. Counter state: Gains an additional 4 stacks of Freeze. Shift: Freeze-related skill.
3-hit combo. Each hit inflicts 1 stack of Freeze on the enemy.
Deals magic damage. Choice: Dispel all buffs from the opponent, or dispel 1 stack of Marks from both sides.
Fire, Earth, Martial, Mech
Water, Light, Ice
Progress: 3 items