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Chess Knight(棋骑士)
NO.189

Chess Knight(棋骑士)

Melanistic

Martial Earth Final Form Regional Form

"In the deep night, black chess pieces follow Rocos in formation, moving along with them. Thus, among Roco folk tales, there's a warning: never touch black pieces at night, for they will devour your shadow. In truth, this is merely their instinct to protect their clan." ——*The Earthcraft Artisans of the Golden Age·X*

Dex Number
189
Category
Chess Piece Sprite
Height
0.98~1.35 M
Weight
43.06~60.09 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Nimble Shift

After successfully countering one offensive move, fully restores Energy and HP, transforming into Qiqi.

Recommended Skill Sets

Response Counterattack

Playstyle

At the start, use Qi Sink Dantian to gain high Physical Attack bonus. Then actively counter enemy attacks with Intercepting Fist or Ground Spike, triggering [Evasion] to restore full status and transform into Qiqi. After transformation, utilize low-cost Earth Rock Critical for sustained high-power output, forming a "counter-transform-burst" cycle rhythm.

Why this set works

A counter-attack build centered around the [Nimble Shift] trait, using dual counter skills to stably trigger trait for full recovery + transformation, while utilizing Qi Sinks to Dantian enhancement and Earth Crash's high power for burst output.

Qi Sinks to Dantian

Why pick this skill

Core buff skill, provides +130% Physical Attack bonus, foundation for Heizi's burst damage output. Although energy cost decreases with each time targeted, initial cost is 0, usable from the start.

Earthshatter Strike

Why pick this skill

Core damage skill with 140 high-power Physical damage. Permanently reduces Energy cost by 1 with each attack received. Combined with Trait response, it can quickly lower Energy cost to achieve high-frequency, high-damage output.

Intercepting Fist

Why pick this skill

Key counter skill that deals physical damage while interrupting enemy skills and restoring energy cost in counter state. Perfectly synergizes with the [Evasion] trait to trigger transformation while maintaining energy cycling.

Earth Spike

Why pick this skill

Another counter skill, 95 power physical damage, additional interrupt in counter state, forms dual counter system with Intercept Fist, ensures stable [Evasion] trait activation while providing damage supplement

Speed Attack Buff Build

Playstyle

Start with double buff (Power Boost + Hua Jin) to quickly max physical attack and skill power, use speed advantage to strike first. Entangling Force's low cost for attrition and HP pressure, Shadow Strike's high power for execution. This build doesn't rely on [Teng Nuo] transformation, pursues quick battle resolution, suitable for low-speed fragile targets.

Why this set works

Abandon the Defensive Response mechanic, relying purely on 125 high Speed and 121 high Physical Attack for priority suppression. Quickly stack damage through dual enhancement skills, with Silk Wrap and Shadow Strike for continuous attacks.

Power Boost

Why pick this skill

Provides 100% ATK boost, usable at 0 cost from turn start, core buffing method for Speed Attack builds, pairs with high Speed to establish first-strike advantage

Silk Binding Force

Why pick this skill

40 Power 2-hit physical damage, only 25 Energy cost, considerable damage with high physical attack and buffs, representative skill of low-cost efficient output.

Shadow Strike

Why pick this skill

100 power physical damage, 100 Energy cost but sufficient power; as a main damage skill, it possesses strong finishing capability after boosting

Neutralize

Why pick this skill

Provides all skill power +40, 0 cost further strengthens output, extremely threatening on ATK side when stacked with Power Boost

Physical Defense Tank Build

Playstyle

At the start, use Weighty Stance to greatly increase DEF (Speed reduction doesn't affect Counter as second actor). Then use Flaw to weaken enemies and wait for Counter opportunities. Use high DEF to let Singing Sand Trap deal high damage, while triggering [Nimble Shift] through Intercept Counter to refill transformation. This build sacrifices Speed advantage but greatly improves survival and sustained combat, suitable against physical damage opponents.

Why this set works

Transforms Heizi from a fast glass cannon into a physical defense tank. Stacking DEF through Jun Momentum boosts Singing Sand Trap power, while high DEF makes survival easier to trigger 【Nimble Shift】 transformation

Junshi

Why pick this skill

Provides 140% DEF and -30 SPD, trades partial Speed for extremely high DEF, pairs with [Evasion] response mechanic to survive until trait triggers

Singing Sand Trap

Why pick this skill

Physical damage skill whose power increases the higher your Physical Defense is compared to enemy's; combined with Tectonic Force's high Physical Defense bonus can deal extremely high damage, core of defense-oriented damage output

Opening

Why pick this skill

Enemy dual defense -70% debuff skill, gains additional 70% Physical Attack when Defensive Response triggers, both weakening enemy and strengthening self, offense and defense combined.

Intercepting Fist

Why pick this skill

Core response skill. Interrupt + energy recovery effect combined with [Dodge] trait, while providing stable P.DMG output.

Notes
  • Qi Qi Knight (Black Piece) has extremely high Physical ATK (121) and Speed (125), but average dual DEF and low HP—a typical high-speed physical attacker.
  • Trait [Tengnuo] allows it to fully recover and transform after responding to an attack, possessing strong survival and counterattack potential, but requires actively triggering the response.
  • Skill pool focuses on physical output and buffing, lacking stable recovery (only Qi Sink Dantian available), with high-power skills having high energy costs.
  • Martial + Earth type, weak to Cute, Illusion, Grass, Water, Martial, Ice, and Mechanical. Type disadvantage must be noted.
Gallery
Chess Knight(棋骑士) True Body
True Body
Chess Knight(棋骑士) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Inch Punch
Lv. Lv.1

Inch Punch

Martial
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Air Wave
Lv. Lv.7

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Silk Binding Force
Lv. Lv.9

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Power Boost
Lv. Lv.11

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Stomp
Lv. Lv.17

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Neutralize
Lv. Lv.23

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Violent Impact
Lv. Lv.27

Violent Impact

Normal
Energy: 1 Power: 65 Physical Attack

Deals physical damage to the enemy creature.

Shadow Strike
Lv. Lv.28

Shadow Strike

Martial
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Junshi
Lv. Lv.35

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Gather Qi
Lv. Lv.36

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Singing Sand Trap
Lv. Lv.38

Singing Sand Trap

Earth
Energy: 4 Power: 60 Physical Attack

Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.

Qi Sinks to Dantian
Lv. Lv.39

Qi Sinks to Dantian

Martial
Energy: 10 Status

Restore 60% HP to self, gain PATK +130%; this skill's energy cost -3 after each counter, resets after use.

Opening
Lv. Lv.44

Opening

Martial
Energy: 1 Status

Enemy gains Dual Defense -70%. When countering Defense: Self additionally gains Physical Attack +70%.

Earthshatter Strike
Lv. Lv.48

Earthshatter Strike

Earth
Energy: 8 Power: 140 Physical Attack

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Intercepting Fist
Lv. Lv.49

Intercepting Fist

Martial
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: Additionally causes interruption, restoring Energy equal to that skill's Energy Cost.

Earth Spike
Lv. Lv.50

Earth Spike

Earth
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Scatterhand
Lv.

Scatterhand

Martial
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill changes to 6 Combos.

Sinkhole
Lv.

Sinkhole

Earth
Energy: 5 Power: 80 Physical Attack

Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.

Stone Skin Technique
Lv.

Stone Skin Technique

Earth
Energy: 3 Status

Self gains +160% Physical Defense and -60% Magic Defense.

Persecution
Lv.

Persecution

Dark
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Rend
Lv.

Rend

Dark
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This attack drains 100% HP.

Power Devour
Lv.

Power Devour

Dark
Energy: 4 Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Main Axis
Lv.

Main Axis

Mech
Energy: 2 Power: 75 Physical Attack

Deals physical damage. This skill's position will not change.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Closing Attack
Lv.

Closing Attack

Normal
Energy: 3 Power: 90 Physical Attack

Deals physical damage. After each use, this skill's power permanently increases by 45.

First Strike
Lv.

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Bottom-Out Strong Strike
Lv.

Bottom-Out Strong Strike

Normal
Energy: 4 Power: 95 Magic Attack

Deals magic damage. If energy is depleted after use, this skill's Power +120.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Pressure Relief Valve
Lv.

Pressure Relief Valve

Mech
Energy: 1 Status

Active: This skill's passive permanently grants an extra +20 Power. Passive: Adjacent skills' Power +10, Transmission 1.

Tail Sweep
Lv.

Tail Sweep

Normal
Energy: 2 Power: 90 Physical Attack

Deals physical damage to the enemy creature.

Steam March
Lv.

Steam March

Mech
Energy: 1 Status

Choice: Gain Speed +60 or Physical Attack +90%.

Horse Stance
Lv.

Horse Stance

Martial
Energy: 3 Status

This skill has -1 priority. Choose: If your HP is below 20%, restore 60% HP; or if your HP is above 80%, gain +150% Physical Attack.

Matchups

受击伤害增加

Grass, Water, Ice, Martial, Cute, Mech, Phantom

受击伤害降低

Normal, Fire, Earth, Electric, Poison, Bug, Dark

Stats
HP 83
Physical Attack 121
Magic Attack 43
Physical Defense 84
Magic Defense 66
Speed 125
Total 522
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Confirm 2 different forms of Chess Knight
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Silk Binding Force once
Target: 1
Use Intercepting Fist 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x20
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Silk Binding Force x1
Recipe - Entangling Silk Force x1
Research Points x10
Intercepting Fist x1
Recipe - Intercepting Fist x1
Research Points x10