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Speckles(斑斑)
NO.177

Speckles(斑斑)

Wing Phase I Original Form

Distantly related to the Lulu family, but they almost never contact each other. Even among their own kind, the Spots are not close. They become independent immediately after hatching, often patrolling their territory on fluffy little legs with tiny wings spread, quite proud and aloof.

Dex Number
177
Category
Owl Spirit
Height
0.47~0.6 M
Weight
4.79~6.17 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Soulchaser

Attack skills with energy cost less than or equal to 1 cannot deal damage to oneself.

Recommended Skill Sets

Speed Attack First Strike Build

Playstyle

Open with Ride the Wind for speed boost, utilize speed advantage for first-strike Feather dispel or Gale Thrust burst, use Gust for cleanup when energy is sufficient, maintain first-strike suppression.

Why this set works

Leverage Banban's base Speed of 92: use Tailwind to guarantee priority, enabling both Gale Thrust and Gust to benefit from priority-based damage boosts; Feather Flight provides utility and zero-cost transition. Energy distribution is balanced (0+0+25+75), ensuring smooth tempo.

Gale Stab

Why pick this skill

Core damage skill with low 25 Energy cost. Triggers 3 Combo when going first, combined with Speed buff to stably deal high burst.

Ride the Wind

Why pick this skill

0 Energy Speed boost, +120 Speed ensures priority status, triggering Gale Thrust and Gust's damage bonus conditions

Flying Feather

Why pick this skill

0 Energy Cost Swift skill: First-move dispel of enemy buffs, disrupting opponent's enhancement rhythm; can also trigger Trait immunity condition (though no actual attack damage).

Fanning Wind

Why pick this skill

75 energy cost physical output, +50% power when going first, forms dual first-strike output combo with Gale Thrust, covering different energy cost needs

Magic Attack Buff Build

Playstyle

At the start, use Magic Boost to buff. Ride the Wind for Speed boost. Chirp for filler damage. When Energy is sufficient, unleash Whirlwind Storm. Focuses on magic damage.

Why this set works

Banban's M.ATK base is same as P.ATK, but M.ATK skills are fewer. This build uses Magic Boost for buffing, then Chirp and Whirlwind Storm for dual M.ATK output, with Ride Wind for speed. Suitable against high P.DEF targets.

Magic Amplification

Why pick this skill

0 Energy Cost, Magic Attack boost +70%: Compensates for lack of Magic Attack skill boost methods, providing buff for Screech and Whirlwind Storm.

Chirp

Why pick this skill

40 Energy magic damage. Moderate energy cost, considerable output when paired with Magic Boost, supplements attribute coverage.

Whirlwind Storm

Why pick this skill

100 Energy cost high-power magic damage, same-type skill; serves as ultimate Magic Attack output method

Ride the Wind

Why pick this skill

0 Energy Speed boost, ensuring move order; Magic Attack builds also require Speed guarantees

Notes
  • Banban is a Wing-type creature. The trait [Soulchaser Bird] makes attack skills with energy cost ≤1 unable to damage itself, but the current skill list contains no attack skills with energy cost ≤1, making this trait difficult to trigger directly in practice.
  • Banban has 90 base P.ATK and M.ATK, with high 92 SPD. Can go P.ATK or M.ATK route, but P.ATK skill pool is richer with speed synergy effects.
  • Gale Stab (25 energy) and Fan Wind (75 energy) both have first-strike damage boost mechanics, which can form a speed-attack system when combined with Speed buff skills.
  • Feather Flight (0 cost) has both Swift tag and dispel function, is an excellent support skill
  • This creature has a shallow skill pool, advanced skills have relatively high Energy costs, Energy management needs attention.
Gallery
Speckles(斑斑) True Body
True Body
Speckles(斑斑) Shiny Form
Shiny Form
Speckles(斑斑) Pet Egg
Pet Egg
Speckles(斑斑) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Chirp
Lv. Lv.1

Chirp

Wing
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Defense
Lv. Lv.3

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

First Strike
Lv. Lv.9

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Power Boost
Lv. Lv.13

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Gale Stab
Lv. Lv.21

Gale Stab

Wing
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Flying Feather
Lv. Lv.25

Flying Feather

Wing
Energy: 1 Status

Swift, dispels 1 buff from the enemy.

Whirlwind Storm
Lv. Lv.30

Whirlwind Storm

Wing
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Ride the Wind
Lv. Lv.35

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Fanning Wind
Lv. Lv.36

Fanning Wind

Wing
Energy: 3 Power: 75 Physical Attack

Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.

Windrise
Lv. Lv.39

Windrise

Wing
Energy: 4 Status

Self gains 1 stack of Windrise Mark.

Diving Strike
Lv. Lv.40

Diving Strike

Wing
Energy: 5 Power: 140 Physical Attack

Deals physical damage to the enemy creature.

Quick Move
Lv. Lv.43

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Feather Blade
Lv. Lv.49

Feather Blade

Wing
Energy: 2 Power: 75 Physical Attack

Deals physical damage. Counter state: Causes the enemy to Emergency Retreat at the end of the turn.

Tornado
Lv. Lv.50

Tornado

Wing
Energy: 5 Power: 70 Physical Attack

Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Intimidate
Lv.

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Midnight Noise
Lv.

Midnight Noise

Ghost
Energy: 4 Power: 20 Magic Attack

Deals Magic damage, 5-hit combo.

Jack-in-the-Box
Lv.

Jack-in-the-Box

Ghost
Energy: 3 Power: 80 Physical Attack

Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.

Soul Snare
Lv.

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Persecution
Lv.

Persecution

Dark
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Plunder
Lv.

Plunder

Dark
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Fall
Lv.

Fall

Dark
Energy: 3 Power: 120 Physical Attack

Deals massive physical damage. Self gains Physical ATK -50%. Counter state: Instead gains Physical ATK +50%.

Deceptive Contract
Lv.

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Counter Punch
Lv.

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Flying Arrow
Lv.

Flying Arrow

Wing
Energy: 3 Power: 40 Magic Attack

Deals magic damage, 3 combo hits. Shift: Wing-type defense skill.

Blow Away
Lv.

Blow Away

Normal
Energy: 3 Power: 65 Magic Attack

Deals magic damage. Choice: Dispel all buffs from the opponent, or dispel 1 stack of Marks from both sides.

Matchups

受击伤害增加

Ice, Electric

受击伤害降低

Grass, Bug, Martial

Stats
Total 532
HP 87
Physical Attack 90
Magic Attack 90
Physical Defense 82
Magic Defense 91
Speed 92
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10