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Glarecat(怒目怂猫)
NO.164

Glarecat(怒目怂猫)

Martial Final Form Original Form

A uniquely structured air sac grows on its chest, capable of rapidly inflating to several times its size in the shape of a gaping maw to intimidate enemies. Returning to normal requires expelling the gas, which produces an adorable sound—usually done secretly when no other creatures are watching.

Dex Number
164
Category
Little Panda Sprite
Height
1.3~1.65 M
Weight
64.5~78.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Intimidate

When interrupting an enemy, the interrupted skill enters a 2-turn cooldown.

Recommended Skill Sets

Intimidate Control Build

Playstyle

Use Intercept Fist to counter enemy attacks triggering interruption, paired with Deterrence trait to extend enemy skill cooldown. After Hua Jin enhancement, Silk Wrap provides sustained output, with Shadowless Kick for counter-harvest.

Why this set works

Use Intercepting Fist's counter interruption to trigger Deterrence trait for crowd control, Neutralize to boost output, Silk Wrap for low-cost output, and Shadowless Kick for counter burst. Suppress enemy skill rotation through frequent interruptions.

Silk Binding Force

Why pick this skill

Core damage skill. 2-hit Physical damage, only 25 Energy cost. Output becomes considerable after Softening/Focus buffs. Low cost allows frequent triggering of suppression after Intimidate interruption.

Neutralize

Why pick this skill

0 Energy Cost buff: +40 power to all skills, directly increasing all damage-dealing skills' damage. A core enhancement method for Glaring Scaredy-Cat.

Intercepting Fist

Why pick this skill

Core interrupt skill. Triggers interrupt and Energy recovery when in Counter status. Perfectly combines with Intimidate Trait to put enemy skills on 2-turn cooldown, forming a control loop.

Shadowless Kick

Why pick this skill

High-power Physical attack. Power doubles when reacting, combined with Neutralize's damage boost for extremely high burst, used for cleanup or shield-breaking.

Momentum Stack Growth Build

Playstyle

Early game: Rely on Lullaby and Intercept Fist to respond to crowd control and ensure survival, Qi Boost for strengthening. Momentum grows rapidly after successful responses. Late game: Harvest entire field with high-combo Momentum.

Why this set works

With Momentum Stacking as the late-game core, use Qi Boost to enhance damage, Lullaby and Intercepting Fist as dual counter crowd control to protect development, and deal devastating damage after Momentum Stacking's combo count rises in the late game.

Momentum Stack

Why pick this skill

Scaling Magic Attack core. 2 combo hits and permanently gains +2 combo hits per successful response, can grow into an ultra-high combo burst skill in the late game.

Gather Qi

Why pick this skill

0 Energy Cost buff: +40 power to all skills, with an additional +50 when the opponent switches. Significantly boosts the combo damage of Momentum Stack.

Lullaby

Why pick this skill

Defensive response skill. Interrupt + Stun next turn. Combined with Deterrence, puts enemy skills on cooldown, buying time for Momentum stacking growth.

Intercepting Fist

Why pick this skill

Core interrupt and Energy recovery skill. Counter triggers interrupt and Energy recovery. Combined with Intimidate for field control, while ensuring Energy sustain during Momentum stacking development.

Violent Speed Rush Build

Playstyle

Hua Jin opening buff, First Strike for speed advantage and suppression, One Punch for high-cost high-damage shield breaking, Technical Strike for 10x counter-kill when responding to key enemy skills.

Why this set works

Hua Jin buffs dual damage skills. First Strike for speed advantage, One Punch for high damage shield breaking, Technical Strike for 10x burst on response. Simple and brutal damage output setup.

First Strike

Why pick this skill

+1 priority Physical skill, compensates for 95 Speed disadvantage, ensures strike rights, combined with Neutralizing Force/Energy Boost damage increase for priority suppression.

Neutralize

Why pick this skill

0 Energy: Core buff, all skill power +40, directly boosting First Strike and One Punch damage.

One Punch

Why pick this skill

High-power Physical ultimate, 140 Energy cost but extremely high damage. Combined with Neutralize's damage increase for shield breaking or finishing low-HP enemies

Skillful Strike

Why pick this skill

10x power when countering status. Combined with Neutralization for extremely high burst. Low 35 Energy cost allows flexible use, one-shot kill when countering key skills.

Notes
  • The Intimidate trait puts enemy skills on 2-turn cooldown when successfully interrupting. Combined with interrupt-response skills like Intercept and Lullaby, can form powerful suppression.
  • 132 Physical Attack and 126 Magic Attack with high dual offensive stats, can go Physical Attack main DPS or mixed attacker route
  • Speed 95 is moderately slow, needs to rely on priority moves or counter mechanics
  • Strong against Normal, Earth, Ice, Dark, and Mechanical; weak to Cute, Wing, and Illusion
  • Momentum Stack is a scaling magic attack skill that grows stronger over time
Gallery
Glarecat(怒目怂猫) True Body
True Body
Glarecat(怒目怂猫) Pet Egg
Pet Egg
Skills
Reinforce
Lv. Lv.1

Reinforce

Normal
Energy: 2 Status

Self gains +140% Physical Defense.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Air Wave
Lv. Lv.1

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Silk Binding Force
Lv. Lv.4

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Neutralize
Lv. Lv.8

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

First Strike
Lv. Lv.11

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Cheer On
Lv. Lv.16

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

One Punch
Lv. Lv.22

One Punch

Martial
Energy: 5 Power: 140 Physical Attack

Deals physical damage to the enemy creature.

Gather Qi
Lv. Lv.29

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Momentum Stack
Lv. Lv.30

Momentum Stack

Martial
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Lullaby
Lv. Lv.35

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Shadowless Kick
Lv. Lv.36

Shadowless Kick

Martial
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 2x.

Intercepting Fist
Lv. Lv.38

Intercepting Fist

Martial
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: Additionally causes interruption, restoring Energy equal to that skill's Energy Cost.

Heavy Strike
Lv. Lv.45

Heavy Strike

Normal
Energy: 2 Power: 140 Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Skillful Strike
Lv. Lv.46

Skillful Strike

Martial
Energy: 2 Power: 35 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 10x.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Seismic Shock
Lv.

Seismic Shock

Earth
Energy: 3 Power: 80 Physical Attack

Deals Physical Damage. The enemy gains Combo Count -3.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Earth Spike
Lv.

Earth Spike

Earth
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Junshi
Lv.

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Apical Dominance
Lv.

Apical Dominance

Grass
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Vine Strangle
Lv.

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Super Candy
Lv.

Super Candy

Cute
Energy: 3 Power: 100 Physical Attack

Deals Physical DMG. Gains Cute: This skill's Power increases by 60.

Charm
Lv.

Charm

Cute
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Power Boost
Lv.

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Matchups

受击伤害增加

Wing, Cute, Phantom

受击伤害降低

Earth, Bug, Dark

Stats
HP 92
Physical Attack 132
Magic Attack 126
Physical Defense 111
Magic Defense 95
Speed 95
Total 651
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Momentum Stack 2 times
Target: 2
Use Shadowless Kick 2 times
Target: 2
Use Heavy Strike 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Momentum Stack x1
Recipe - Momentum Stack x1
Research Points x10
Shadowless Kick x1
Recipe - Shadowless Kick x1
Research Points x10
Heavy Strike x1
Recipe - Heavy Strike x1
Research Points x10