Weigh
Upon entry, copy enemy buffs. While on field, if the enemy gains a buff, you also gain it.
First, never let any dispute go! Second, never be late to the scene from oversleeping! Third, always judge fairly! Fourth, always deliver a verdict before being expelled by both parties! ——The Fair Pigeon's Code
Upon entry, copy enemy buffs. While on field, if the enemy gains a buff, you also gain it.
Use Lullaby to suppress enemy skill energy costs, Keen Eye for defense break, Counter to absorb damage and stack buffs, Energy Blast for harvest. The Copy trait's buffs further enhance output or survival.
Utilize Fair Pigeon's high dual defenses and trait "Weighing" buff copying ability, using Lullaby and Sharp Gaze for powerful disruption and defense reduction, Counter Guard ensures survival while stacking buffs, Charged Blast as finishing output. This build fully realizes Fair Pigeon's support disruption and sustained damage role.
Core disruption skill. 0 energy cost to increase all enemy skill energy costs by 3. When reacting to defense, can interrupt and cause next-turn stun, greatly suppressing enemy skill cycles and swap rhythm.
A powerful Defense reduction skill with 0 energy cost, reducing enemy's dual Defense by 120%; coordinates with teammate or self follow-up attacks, significantly improving damage efficiency
High energy cost but permanently reducible by using Normal-type skills, Magic damage ultimate. Damage becomes considerable when combined with trait-copied buffs and Defense reduction, serving as the main damage source.
0 Energy Counter skill, 60% damage reduction for survival, gains +40% dual Attack after countering attacks; synergizes with traits to rapidly stack offensive capabilities
Magic Boost + Counter quickly stack dual attack buffs, Keen Eye breaks defense, Charged Blast for burst damage. Utilize high dual defenses and Counter's damage reduction for survival; trait-copied buffs provide extra damage or speed advantage.
Extreme Magic Attack output boost, through Magic Boost and Counter's dual attack buff stacking, combined with Keen Eye's defense break, letting Charged Blast deal massive damage. Trait 'Measure' copies buffs to further amplify output.
0 Energy cost to gain +70% Magic Attack, quickly boosting self special attack output. Combined with trait-copied buffs, can stack extremely high Magic Attack.
A powerful Defense reduction skill with 0 energy cost, reducing enemy's dual Defense by 120%; creates excellent conditions for subsequent Magic Attack output
0 Energy Counter skill, 60% damage reduction for survival, gains +40% dual Attack after countering attacks; stacks with Magic Boost to form a high Magic Attack damage dealer
High energy cost but reducible Magic damage ultimate, Fair Pigeon's strongest Magic Attack output skill. Damage explodes when combined with Magic Boost and Sharp Eyes.
Power Boost + Counter stacking Physical Attack, First Strike for first-move output, Lullaby to disrupt enemy skill cycle. Use trait-copied buffs (such as enemy Speed buffs) to enhance First Strike's first-move advantage, forming suppression tempo.
Physical Attack oriented damage plan, stacking high Physical Attack through Power Boost and Counter, First Strike provides priority physical damage, Lullaby for Energy disruption. Although Fair Pigeon has low base Physical Attack, 100% Physical Attack boost + 40% dual attack boost + ability copy boost can compensate
Deals physical damage with Priority +1. 55 energy cost is relatively low. Fair Pigeon's only priority physical skill, used for finishing off or suppressing.
0 Energy cost to gain +100% Physical Attack, massively enhancing physical damage output. Combined with trait-copied buffs, can achieve extremely high Physical Attack.
0 Energy Counter skill, 60% damage reduction for survival, gains +40% dual Attack after countering attacks; stacks with Power Boost to form a high Physical Attack damage dealer
0 Energy Cost powerful interference skill that increases enemy all skill energy cost by 3. When responding to defense, can also interrupt and stun. Suppresses enemy rhythm to create output space for own side.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Each turn, randomly transforms into a skill from another creature on your team.
Deals Physical DMG. Priority +1.
Self gains +70% Magic Attack.
Deals Physical DMG. Priority +1. Burst: This skill's Power increases by 30.
On next attack, Skill Power +70.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.
Self gains +100% Physical Attack.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Enemy gains 1 stack of Thorn Mark.
Enemy gains Physical Defense and Magic Defense -120%.
Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Self gains +3 Combo Count.
Enemy gains 1 stack of Cuteness.
Self gains 1 stack of Attack Mark.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
Restore 60% HP to self, gain PATK +130%; this skill's energy cost -3 after each counter, resets after use.
Enemy gains Dual Defense -70%. When countering Defense: Self additionally gains Physical Attack +70%.
Deals magic damage. This skill's Power permanently +20 if self did not use an attack skill last turn.
Charge up to deal physical damage and drain 50% HP.
Restore 20% HP to self; next skill requires no charging.
Deals magic damage. Choice: Dispel all buffs from the opponent, or dispel 1 stack of Marks from both sides.
Martial
Ghost
Progress: 9 items