Holy Fire Knight
After successful response, next attack's power doubles.
Its throat contains a body structure that can accommodate fire magic, which is not yet obvious in Little Brave Lion. Occasionally, small sparks can be seen when it sneezes.
After successful response, next attack's power doubles.
At the start, use Magic Boost or Quench depending on the situation. Prioritize triggering Counter, then use Explosive Missile for 4x power burst. Momentum Stack is used for finishing or high combo output after accumulating Counter counts.
Maximize 'Holy Fire Knight' trait: Quenching triggers double doubling effect, Magic Boost provides stat support, Momentum supplements sustained combat ability
Core burst skill, 160 energy cost for highest power, combined with trait or Quenching/Sustained High Temperature doubling effects can deal devastating damage
Core trait-linked skill. 0 Energy cost for 80% damage reduction. Next attack power doubled after responding. Stacks with 'Holy Fire Knight' trait for 4x power.
0 Energy Cost buff skill. +70% Magic Attack compensates for insufficient base Magic Attack, providing stable damage amplification for Explosive Missile.
Low-cost damage skill with 2-hit base; successful response permanently increases hit count, providing sustained damage and growth potential.
Triggers response via Quench Fire or predictive blocking; consecutive use of Sustained Heat yields double-damage multipliers; Magic Boost primes before key turns; Incinerate removes opponent’s beneficial marks during crucial moments.
Sustained High Temperature serves as the core for building counter chains, Quenching provides defense and secondary doubling insurance, Incineration provides functional targeting, overall energy cost is more controllable.
Medium-cost Magic DPS, innate 'Counter: next attack power doubled', stacks with trait, lower cost than Burst Missile for more flexibility
Core trait-linked skill. 0 Energy cost for 80% damage reduction. Next attack power doubled after responding. Can stack with Sustained High Temperature's response effect.
0 Energy Cost buff skill. +70% Magic Attack boosts base output, compensating for Little Brave Lion's mediocre-to-low Magic Attack base stat.
Utility skill. Deals magic damage while dispelling enemy marks, targeting mark-dependent enemy sprites.
Start with Rage buff, second round use Quench Defense and wait for counter opportunity, after triggering use Burst Missile to finish, Stacking Momentum for cleanup during Rage duration and combo growth
Aggressive enhancement build: Rage provides highest stat bonuses, Quenching compensates for defense flaws while retaining doubling mechanism, pursuing extreme output
0-cost boosting skill granting +120% to both Attack and Special Attack—greatly increasing offensive output; although it applies -40% to both Defenses, this drawback is tolerable when paired with damage-reduction skills.
Core defense skill. 80% damage reduction offsets Rage's dual DEF drop. Power doubles after countering, synergizing with trait.
Core burst skill, highest power magic damage, benefiting from triple damage bonuses of Rage + Quenching + Trait
Low-cost scaling damage output; Rage's dual attack bonuses also apply, with accumulated Adaptation increasing hit count to compensate for sustained damage.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Deals Magic damage. User switches out.
Deals high Magic DMG. Gains Physical DEF -40%.
Self gains +70% Magic Attack.
80% damage reduction, when responding to an attack: next attack skill power doubled.
Deals Magic damage. Counter status: Next attack skill's Power doubled.
Self gains +120% Dual Attack and -40% Dual Defense.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Deals magic damage. Dispels all Marks from the opponent. Gains Physical Attack +20% for each stack dispelled.
Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.
Deals magic damage to the enemy creature.
Reduces damage taken by 60%. Counter Attack: Deals Martial-type physical damage to the enemy, with power equal to the countered skill.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
Deals Magic damage. This skill's type matches the Weather type.
70% damage reduction, when responding to an attack: this skill becomes the responded skill.
Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Each turn, randomly transforms into a skill from another creature on your team.
Self gains 1 stack of Attack Mark.
50% damage reduction. Counter: Next action gains Priority +1.
Deals Magic damage. Enemy gains 4 Burn stacks. Counter status: This skill's Power and Burn inflicted are doubled.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Self gains +40 All Skill Power.
Enemy gains 10 stacks of Burn.
Deals Magic damage, 5-hit combo.
80% damage reduction, when responding to an attack: all skill power +40.
Deals Magic damage. For every 5% HP the enemy loses, this skill's Power -5.
Deals Magic damage. Each time defeating an enemy, this skill's Power permanently doubled.
Deals magic damage. Choice: This skill's Power +20, or this skill's Power +140 when countering.
Water, Wing, Phantom
Grass, Ice, Dark, Mech, Bug
Progress: 3 items