Soul Burn
Ice-type skills inflict 4 stacks of Burn on the enemy; Fire-type skills inflict 2 stacks of Freeze on the enemy.
Its tail stores powerful magic, capable of releasing a special snow magic that protects winter crops from frost damage and eliminates pests in the soil. If you see a Nine-Tailed Fox appear in winter farmland, you know next year will bring a bountiful harvest.
Ice-type skills inflict 4 stacks of Burn on the enemy; Fire-type skills inflict 2 stacks of Freeze on the enemy.
Rapidly stack Burn and Freeze status effects through Ice-Fire skills, disrupting enemy actions while accumulating Burn stacks. Utilize Full Combustion to double trigger high damage, with Flame Shield providing survival protection. A control + burst comprehensive playstyle.
Use Frost Descent and Flammable Substance to quickly stack Burn + Freeze dual abnormalities. Flame Shield ensures survival and counter-stacks Burn, then use Full Combustion to double Burn layers and trigger damage for burst finish. Dual abnormality disruption + high burst finisher—this is the most comprehensive playstyle for Nine-Tailed Fox.
Core Ice-type control skill. 0 Energy to directly inflict 4 stacks of Freeze on the enemy. Combined with the trait Soul Burn to simultaneously inflict 4 stacks of Burn. Nine-Tailed Fox's core status initiation skill. Freeze controls enemy actions, while Burn sets up for subsequent burst damage.
Core Fire-type damage + abnormal skill. 2-hit combo applies 2 Burn layers each hit, combined with trait Soul Scorch can also apply 2 Freeze layers. Low energy cost (30) high frequency, can stack both Burn and Freeze, perfectly fits dual abnormal tactics.
Burst core: doubles enemy Burn stacks and triggers one Burn damage tick. Combined with Frost Descent + Flammable Substance for rapid Burn stacking, it delivers massive burst damage—Nine-Tailed Fox's primary finishing tool.
Defensive counter skill, 70% damage reduction for survival, applying 6 Burn stacks to the enemy when responding to attacks. With the Soul Scorch trait, Fire-type skills also apply 2 Freeze stacks, combining survival with status stacking, suitable for field attrition.
Use Frost Descent to quickly stack Freeze marks, convert all Freeze marks into massive Burn layers at once through Incineration Brand, then use Full Combustion to double and trigger burst damage. Winter Solstice provides weather environment support. This is a high burst combo playstyle.
Frost Descent stacks freeze → Burning Brand converts freeze into massive burn → Full Combustion doubles trigger damage, Winter Solstice provides weather environment. This combo can deliver maximum burst in short time, suitable for quickly ending battles.
0-cost Ice-type control, applies 4 layers of Freeze + trait 4 layers of Burn, basic skill for quick dual status startup, accumulates mark layers for subsequent Incineration Brand
Core mechanic skill. Dispels all marks from both sides, applying 5 layers of Burn to the enemy for each mark dispelled. Combined with the 4 layers of Freeze (mark) from Frost Descent, can directly convert to 20 layers of Burn, instantly stacking high Burn layers.
Used with Burning Brand. Doubles high Burn stacks and triggers damage. Assuming Frost's Descent 4 stacks of Freeze dispelled = 20 stacks of Burn, doubled to 40 stacks, the triggered damage is extremely significant. A limit burst combination.
0 Energy Cost changes weather to Blizzard for 8 turns. May receive bonuses when combined with Nine-Tailed Fox's Ice attribute, while creating Ice-type environment to strengthen own tactical positioning, providing environmental support for sustained combat.
Alternate dual-attribute output with Blizzard and Flame Spear, each attack using trait to apply Burn and Freeze. Winter Solstice changes weather to enhance Ice-type output environment, Flame Shield provides survival protection, belonging to sustained attrition playstyle.
Blizzard + Flame Spear dual-attribute coverage, Winter Solstice changes weather to boost Ice-type, Flame Shield ensures survival. Utilizes Soul Burn trait to inflict dual status on every attack, wearing down opponents through sustained field presence. Suitable for prolonged battles.
Ice-type Physical damage skill costing 85 Energy—inflicts 1 Freeze layer and synergizes with ability to apply 4 Burn layers. Serves as primary Ice-type offensive tool, balancing raw damage and status stacking.
Changes weather to Blizzard for 8 turns. May gain damage bonus with Blizzard skill. Strengthens Ice-type tactical atmosphere, creating environment for sustained field presence.
Fire-type physical damage skill, 100 energy base output, grants 2 stacks of Freeze with trait. Serves as Fire-type coverage damage, forming dual-type coverage with Blizzard to handle different resistance enemies.
Defensive counter core, 70% damage reduction + applying 6 Burn stacks when responding to attacks, plus 2 Freeze stacks with traits. Ensures survival while counter-stacking status effects, suitable for prolonged field attrition battles.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Enemy gains 4 stacks of Freeze.
Deals magic damage to the enemy creature.
Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.
Deals physical damage to the enemy creature.
Doubles the Burn stacks on the enemy and triggers Burn damage once.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
Deals physical damage. Enemy gains 1 stack of Freeze.
Changes the weather to Blizzard for 8 turns.
Deals Magic DMG. 2 Combo.
Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.
Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.
On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals Magic damage. User switches out.
Enemy gains 2 stacks of Slow Mark.
Enemy gains 10 stacks of Burn.
Enemy gains 10 stacks of Burn. When responding to Defense: Changed to gain 30 stacks.
Deals physical damage to the enemy creature.
Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.
Enemy gains 2 stacks of Meteorite.
Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Self gains +140% Physical Defense.
Self gains +170% Magic Defense.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Energy cost of skills used by enemy this turn +7, lasts 3 turns.
Dispels all buffs from the enemy.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals Magic damage. Dispels user's debuffs.
Earth, Fire, Martial
Grass, Light, Bug, Cute, Ice
Progress: 3 items