← Back to Spirit Dex
Memory Stone(记忆石)
NO.095

Memory Stone(记忆石)

Earth Final Form Original Form

Buried in the earth with its upper half exposed like a stone tablet. Scanning and analyzing the fluctuations it emits reveals glimpses of the kingdom's history from a century ago.

Dex Number
095
Category
Wisdom Sprite
Height
0.97~1.39 M
Weight
90.2~112 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Unyielding

Equipped attack skills with no additional effects gain +30% Power.

Recommended Skill Sets

Trait: Burst Tank Build

Playstyle

Late-game buff field presence, dual buffs of Heavy Momentum + Power Boost into Earthquake output, Sandstorm for field control

Why this set works

Utilize trait "Immovable" to enhance Earthquake output, forming an offensive-defensive tank through dual buffs of Power Boost and Heavy Momentum, with Sandstorm providing weather control.

Earthquake

Why pick this skill

Core damage skill with 190 Energy cost dealing high-power Physical damage. Combined with Trait [Immovable] for +30% Power, the highest damage skill.

Power Boost

Why pick this skill

Core buff skill with +100% Physical Attack that greatly boosts damage output, combining with Earthquake for burst damage.

Junshi

Why pick this skill

Core defensive skill with massive +140% Physical Defense boost. The -30 Speed drawback minimally affects slow creatures, significantly improving field presence.

Sand Surge

Why pick this skill

Weather skill, Sandstorm with Earth attribute, can cooperate with traits or target specific opponents, 0 energy cost with no burden

Defensive Counter Attrition Build

Playstyle

Mud Armor boosts dual defense. Rock Splitting Armor shreds opponents. Earthquake triggers special effect output on response. Ready to Strike stores burst potential.

Why this set works

Mud Armor serves as the core defense boost, with Rock Splitting Armor Break + Earth Collapse triggering effects against status moves, and Ready to Strike providing tactical flexibility. Leans toward attrition and counterattacks.

Stone Split

Why pick this skill

Medium-cost Physical DPS, 95 Energy cost, applies -80% DEF break when Countering, functional damage dealer

Mud Armor

Why pick this skill

Defense-oriented buff, +60% Physical Attack and Defense, buffs double when responding to defense, forming an iron wall with high base Physical Defense.

Sinkhole

Why pick this skill

Low-cost damage skill with 80 Energy cost; +30% power with trait synergy, doubles power and grants bonus physical defense during response state, combining offense and defense.

Ready to Strike

Why pick this skill

Mark skill: gains Momentum Mark, synergizes with high-energy cost skills or serves as tactical reserve.

Growth-type Late-Game Build

Playstyle

Early game: Strengthen with Weight of Jun + Power Boost, transition with Sinkhole, after stacking Rock Throw layers it becomes low-cost high-power output core.

Why this set works

Rock Throw serves as the core late-game damage output. Heavy Stance + Power Boost ensures early-game survival and damage, Sinkhole supplements early damage—the later the game, the stronger it becomes.

Rock Throw

Why pick this skill

Scaling output skill. Medium-high power at 140 energy cost, permanently reduces energy cost by 5 at turn end, grows stronger with each battle.

Power Boost

Why pick this skill

Core buff skill with +100% Physical Attack that combines with Rock Throw for sustained damage output.

Junshi

Why pick this skill

Core defensive skill with +140% Physical Defense, ensuring survival during Rock Throw stacking.

Sinkhole

Why pick this skill

Low-cost damage skill with 80 Energy cost, used for early-game transition and triggering effects via response states.

Notes
  • Trait '"Unmoving" grants +30% power to attack skills with no additional effects. Prioritize pure damage skills.
  • Base stats: 141 Physical Defense + 108 Physical Attack. Positioned as Physical Defense tank + physical damage dealer.
  • Speed 70 is relatively low, unsuitable for speed attack, suitable for back-foot buffs or consumption
  • Ground type is weak to Grass, Water, Fighting, Ice, and Steel—pay attention to type disadvantages.
  • Skill pool lacks healing means, relies on high Physical Defense to stay on field.
Gallery
Memory Stone(记忆石) True Body
True Body
Memory Stone(记忆石) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Sand Whip
Lv. Lv.1

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Lv.7

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Power Boost
Lv. Lv.9

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Meteorite
Lv. Lv.13

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Junshi
Lv. Lv.20

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Trample
Lv. Lv.22

Trample

Normal
Energy: 4 Power: 130 Physical Attack

Deals physical damage to the enemy creature.

Ready to Strike
Lv. Lv.26

Ready to Strike

Earth
Energy: 4 Status

Self gains 1 stack of Buildup Mark.

Earthquake
Lv. Lv.32

Earthquake

Earth
Energy: 10 Power: 190 Physical Attack

Deals physical damage to the enemy creature.

Sand Surge
Lv. Lv.34

Sand Surge

Earth
Energy: 7 Status

Changes the weather to Sandstorm for 8 turns.

Rock Throw
Lv. Lv.35

Rock Throw

Earth
Energy: 30 Power: 140 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

Mud Armor
Lv. Lv.48

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Stone Split
Lv. Lv.49

Stone Split

Earth
Energy: 3 Power: 95 Physical Attack

Deals physical damage. Counter state: Enemy gains Physical Defense -80%.

Sinkhole
Lv. Lv.50

Sinkhole

Earth
Energy: 5 Power: 80 Physical Attack

Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.

Violent Impact
Lv. Normal Lineage

Violent Impact

Normal
Energy: 1 Power: 65 Physical Attack

Deals physical damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Mud Spray
Lv. Earth Lineage

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Spine Spike
Lv.

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Apical Dominance
Lv.

Apical Dominance

Grass
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Branch Out
Lv.

Branch Out

Grass
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Photosynthesis
Lv.

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Pulse Beam
Lv.

Pulse Beam

Light
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Light Blade
Lv.

Light Blade

Light
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Big Bang
Lv.

Big Bang

Phantom
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Twin Stars
Lv.

Twin Stars

Phantom
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Matchups

受击伤害增加

Grass, Water, Ice, Martial, Mech

受击伤害降低

Normal, Fire, Electric, Poison, Wing

Stats
HP 112
Physical Attack 108
Magic Attack 97
Physical Defense 141
Magic Defense 79
Speed 70
Total 607
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Stomp once
Target: 1
Use Trample once
Target: 1
Use Earthquake 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Stomp x1
Recipe - Stomp x1
Research Points x10
Trample x1
Recipe - Trample x1
Research Points x10
Earthquake x1
Recipe - Earthquake x1
Research Points x10