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Shadow Maskling(暗影灵面)
NO.055

Shadow Maskling(暗影灵面)

Eyes-Closed Form

Ghost Phase II Regional Form

Often seen hovering in the air, coming and going almost silently. When approaching it, one can clearly feel the temperature dropping, as if body heat is constantly being drained away. They neither eat nor speak, and the closed eye pattern on their mask seems to represent something.

Dex Number
055
Category
Masked Creature
Height
0.75~0.86 M
Weight
0.12~1.16 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Fright

Sprites with 0 energy cannot deal damage to themselves.

Recommended Skill Sets

Energy Suppression Burst Build

Playstyle

At the start, use Soul Hook or Mischief to quickly reduce enemy energy, paired with Retaliation to counter attacks and continue energy control. Once enemy energy reaches zero, immediately use Backstab for 20x damage, while the trait 'Fright' ensures self-safety.

Why this set works

A build centered on the trait 'Fright' and Backstab's 20x damage, using multiple energy control methods to quickly reduce enemy energy to 0, triggering Backstab's terrifying burst while utilizing the trait for damage immunity, forming a 'Control Energy → Burst → Immunity' closed loop.

Backstrike

Why pick this skill

Core burst skill, can trigger 20x damage when enemy Energy is suppressed to 0. Combined with trait 'Fright', it forms a perfect combo.

Soul Snare

Why pick this skill

0-cost steals 3 enemy energy, quickly lowers enemy energy to trigger Backstab's 20x damage condition

Mischief

Why pick this skill

0 Energy Cost causes enemy to lose 3 Energy. Effect doubles to 6 Energy when responding to defense. Powerful energy suppression method.

Retaliation

Why pick this skill

0-cost 70% damage reduction defense skill, enemy loses 3 energy when countering attacks, combines survival with energy control

Enhanced Damage Output Build

Playstyle

At the start, use Mockery to boost Magic Attack. Choose Wishing Star or Ghost Burst for output based on energy situation. Soul Hook is used for sustain and disruption. If enemy attempts to switch, Mockery's Speed bonus ensures first strike.

Why this set works

Traditional special attack damage route, utilizing high Magic Attack base stat and buffing skills to increase output, dual STAB moves covering different energy cost scenarios, Soul Hook ensuring sustain

Wishing Star

Why pick this skill

110 Energy high-power Magic damage skill, stable output method

Spectral Burst

Why pick this skill

140 Energy higher-power Magic damage skill, used for finishing or burst damage

Mockery

Why pick this skill

0 Energy Cost Magic Attack boost +90%, greatly increases damage output, gains Speed buff when enemy switches to secure first move

Soul Snare

Why pick this skill

0-cost steals 3 enemy energy, ensures self energy supply and disrupts enemy

Extreme Disruption Build

Playstyle

At the start, cast Clamor to increase enemy damage costs. Continuously use Prank and Soul Snatch to reduce Energy. When enemy Energy is depleted, use Backstab to finish the kill. Throughout the process, the enemy struggles to effectively counter due to high Energy costs and Energy deprivation.

Why this set works

Extreme Disruption Control Route: Use "Noise" to increase enemy skill energy cost, "Mischief" and "Soul Snatch" to drain energy. The triple-layered approach makes it difficult for enemies to use skills, finishing with "Backstab" for the kill.

Noisy

Why pick this skill

0 Energy Cost, increases enemy all attack skill energy cost by 3 for 3 turns. Powerful interference skill.

Mischief

Why pick this skill

0 Energy Cost causes enemy to lose 3 Energy. Effect doubles when responding to defense, continuously suppressing enemy energy.

Soul Snare

Why pick this skill

0-cost steals 3 enemy energy, basic energy control method

Backstrike

Why pick this skill

Core burst skill, combined with energy suppression to trigger 20x damage

Notes
  • Shadow Spirit Mask has relatively high Magic Attack (96) and Speed (92), but extremely low Physical Attack (30), should follow special attack output route.
  • Trait 'Fright' prevents 0-energy enemies from dealing damage to it, combined with energy control skills for strong suppression.
  • Skill pool combines output, energy control and disruption capabilities; different combinations can be chosen based on playstyle focus.
  • Backstab has 20x damage when enemy energy is 0, is core burst method, needs to combo with energy control skills
Gallery
Shadow Maskling(暗影灵面) True Body
True Body
Shadow Maskling(暗影灵面) Pet Egg
Pet Egg
Skills
Will-o'-Wisp
Lv. Lv.1

Will-o'-Wisp

Ghost
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Soul Snare
Lv. Lv.5

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Wishing Star
Lv. Lv.10

Wishing Star

Normal
Energy: 3 Power: 110 Magic Attack

Deals magic damage to the enemy creature.

Thought Extraction
Lv. Lv.11

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Spectral Burst
Lv. Lv.16

Spectral Burst

Ghost
Energy: 5 Power: 140 Magic Attack

Deals magic damage to the enemy creature.

Noisy
Lv. Lv.21

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Retaliation
Lv. Lv.27

Retaliation

Ghost
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Backstrike
Lv. Lv.34

Backstrike

Ghost
Energy: 2 Power: 40 Magic Attack

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Mockery
Lv. Lv.35

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Intimidate
Lv. Lv.39

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Spirit Descent
Lv. Lv.40

Spirit Descent

Ghost
Energy: 2 Status

Enemy gains 1 stack of Spirit Descent Mark.

Mischief
Lv. Lv.45

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Plunder
Lv.

Plunder

Dark
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Frame-Up
Lv.

Frame-Up

Dark
Energy: 6 Power: 150 Magic Attack

Deals magic damage to the enemy creature.

Greed
Lv.

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Power Devour
Lv.

Power Devour

Dark
Energy: 4 Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Backroom Deal
Lv.

Backroom Deal

Dark
Energy: 1 Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Flowing Fire
Lv.

Flowing Fire

Fire
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Ignite
Lv.

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Warm-up
Lv.

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Through the Chest
Lv.

Through the Chest

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If the enemy's Energy is 2 or less, deals 5x damage.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Manipulate
Lv.

Manipulate

Normal
Energy: 1 Status

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Enter Dream
Lv.

Enter Dream

Ghost
Energy: 1 Status

The enemy's Energy recovery next turn is reduced by 5. Cooldown: 2 turns.

Black Hand
Lv.

Black Hand

Dark
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Flammable Substance
Lv.

Flammable Substance

Fire
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.

Magic Mirror
Lv.

Magic Mirror

Ghost
Energy: 2 Status

The enemy receives -50% Magic Defense and loses 3 energy.

Matchups

受击伤害增加

Light, Ghost, Dark

受击伤害降低

Normal, Poison, Bug, Martial

Stats
HP 84
Physical Attack 30
Magic Attack 96
Physical Defense 83
Magic Defense 88
Speed 92
Total 473
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Shadow Spirit Face
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20