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Crystal Snail(晶石蜗)
NO.040

Crystal Snail(晶石蜗)

Watermelon Tourmaline Form

Light Earth Final Form Regional Form

A rare snail species found in mineral-rich caves. The ores and patterns on its body display different colors depending on the types of minerals consumed. When feeding, it swallows ore chunks directly, converting and depositing them into its body through a special digestive structure.

Dex Number
040
Category
Ore Spirit
Height
1.03~1.35 M
Weight
59.1~71.05 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Polarization

Takes 40% less damage from attacks matching its own skill types.

Recommended Skill Sets

Iron Wall Attrition Build

Playstyle

Late-game field presence, activates Magic Boost then uses Pulse Beam for output, uses Mud Skin or Barrier for damage reduction when enemy attacks, uses damage reduction stacking and cooldown cycling to form perpetual defense

Why this set works

Utilize Crystal Snail's extremely high Physical Defense (128) and dual damage reduction skills to form iron wall defense, Magic Boost + Pulse Beam for stable Magic output. Dual defense skill rotation is nearly unbreakable, suitable for attrition battles.

Magic Amplification

Why pick this skill

Enhanced Magic Attack +70%, compensates for Magic Attack base stat 101 deficiency, prepares for subsequent magic damage output

Pulse Beam

Why pick this skill

Low-cost (40) magic damage skill. Forms output foundation when combined with Magic Enhancement.

Muddy Skin

Why pick this skill

80% damage reduction + enemy combo count -3. An extremely strong defensive skill; combined with high Physical Defense forms an iron wall.

Barrier

Why pick this skill

90% damage reduction + Defense skill cooldown -1, forms a dual-defense rotation with Mud Skin, greatly extending field presence time

Momentum Burst Build

Playstyle

First activate "Ready and Waiting" to accumulate marks, use "Barrier" to block critical damage, then use "Transmission" and "Stomp" for high-power Physical burst damage output.

Why this set works

Utilize Power Buildup to enhance the power of Penetration and Stomp, paired with Barrier for survival, forming

Ready to Strike

Why pick this skill

Gains 1 stack of Ready Mark, charging up for subsequent high-power physical skills.

Transmission

Why pick this skill

60 Energy Physical damage. Higher power after charging. Main Physical damage tool.

Stomp

Why pick this skill

80 energy high-power Physical damage. Extremely high burst after charging.

Barrier

Why pick this skill

90% damage reduction for critical turns, ensures output opportunities after charging

Counter-Attack Turret

Playstyle

Activate Diffuse Reflection to enhance damage skills. Use Mirror Reflection to copy enemy powerful skills for counterattack. Flash Impact and Earth Spike as main damage output. Earth Spike interrupts combo-type enemies.

Why this set works

Diffuse Reflection boosts Flash Impact and Earth Spike power, Mirror Reflection provides unique counter mechanism, and Earth Spike's interrupt effect targets multi-strike dependent enemies.

Diffuse Reflection

Why pick this skill

Up to 1 skill per type gains +35 power, raising overall damage ceiling.

Flash Impact

Why pick this skill

100 Energy cost high-power physical damage; combined with Diffuse Reflection power boost becomes core output

Earth Spike

Why pick this skill

95 Energy physical damage + counter interrupt, combines output and utility

Mirror Reflection

Why pick this skill

70% damage reduction + mirror copy of enemy skill, a highly tactical defensive counter skill

Notes
  • Crystal Snail has Light + Earth dual-type, extremely high Physical Defense (128) but extremely low Speed (65), trait "Polarization" reduces damage taken from attack types matching its carried skill types by 40%, meaning carrying Light/Earth-type skills provides damage reduction benefits
  • Skill pool focuses on physical output (Penetration, Sand Raise, Stomp, Flash Impact, Earth Spike); magic output limited to Pulse Beam, Mud, and Sonic Bullet; rich support skills (Magic Boost, Mud Skin, Diffuse Reflection, Ready and Waiting, Barrier, Mirror Reflection).
  • With extremely low speed, Crystal Snail is better suited as a back-end tank or artillery, using high physical defense and damage reduction skills to hold position.
  • Trait encourages carrying Light/Earth-type skills, but skill list doesn't label specific attributes; must infer from descriptions: Pulse Ray, Flash Impact, Magic Boost, Diffuse Reflection, Mirror Reflection may be Light-type; Mud, Slime Skin, Sand Raise, Stomp, Earth Spike, Bulwark may be Earth-type; Transmission, Sonic Bullet, Ready and Waiting attributes unknown
Gallery
Crystal Snail(晶石蜗) True Body
True Body
Crystal Snail(晶石蜗) Pet Egg
Pet Egg
Skills
Pulse Beam
Lv. Lv.1

Pulse Beam

Light
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Muddy Skin
Lv. Lv.6

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Mud
Lv. Lv.12

Mud

Earth
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Diffuse Reflection
Lv. Lv.17

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Transmission
Lv. Lv.25

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ready to Strike
Lv. Lv.26

Ready to Strike

Earth
Energy: 4 Status

Self gains 1 stack of Buildup Mark.

Barrier
Lv. Lv.33

Barrier

Earth
Energy: 2 Defense

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Sand Whip
Lv. Lv.34

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Lv.38

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Mirror Reflection
Lv. Lv.40

Mirror Reflection

Light
Energy: 1 Defense

70% damage reduction, when responding to an attack: this skill becomes the responded skill.

Sonic Bullet
Lv. Lv.44

Sonic Bullet

Normal
Energy: 1 Power: 60 Magic Attack

Deals Magic DMG. 1 Combo.

Flash Impact
Lv. Lv.48

Flash Impact

Light
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Earth Spike
Lv. Lv.49

Earth Spike

Earth
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Zigzag Impact
Lv. Light Lineage

Zigzag Impact

Light
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Mud Spray
Lv. Earth Lineage

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2 Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Burrow
Lv.

Burrow

Earth
Energy: 3 Defense

50% damage reduction and retreat. Counter.

Seismic Shock
Lv.

Seismic Shock

Earth
Energy: 3 Power: 80 Physical Attack

Deals Physical Damage. The enemy gains Combo Count -3.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Cold Wind Blow
Lv.

Cold Wind Blow

Ice
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. Enemy gains Magic DEF -50%.

Hail
Lv.

Hail

Ice
Energy: 4 Power: 105 Physical Attack

Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.

Tide
Lv.

Tide

Water
Energy: 4 Defense

60% damage reduction, when responding to an attack: gain 1 layer of Wet Mark.

Ice Wall
Lv.

Ice Wall

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Late Strike
Lv.

Late Strike

Normal
Energy: 3 Power: 155 Physical Attack

Deals Physical DMG. Priority -1.

Counterattack
Lv.

Counterattack

Normal
Energy: 1 Power: 55 Physical Attack

Deals physical damage. For every +1 to this skill's Energy Cost, Power +50.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Dazzling
Lv.

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Illuminate
Lv.

Illuminate

Light
Energy: 2 Defense

Reduces damage taken by 90%. Counter Attack: Gain a permanent +50% to Light-type skill power.

Take a Break
Lv.

Take a Break

Normal
Energy: 2 Status

Restores 1 Energy and 10% HP to self, and gains +10% Magic Attack and Magic Defense, +10 Speed.

Matchups

受击伤害增加

Grass, Water, Ice, Martial, Ghost, Mech

受击伤害降低

Normal, Fire, Electric, Poison, Wing, Dark, Phantom

Stats
HP 99
Physical Attack 96
Magic Attack 101
Physical Defense 128
Magic Defense 94
Speed 65
Total 583
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Confirm 6 different forms of Crystal Snail
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Transmission once
Target: 1
Use Flash Impact 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x20
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Transmission x1
Recipe - Transmission x1
Research Points x10
Flash Impact x1
Recipe - Flash Impact x1
Research Points x10