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Stonecrown Basilisk(石冠王蜥)
NO.026

Stonecrown Basilisk(石冠王蜥)

EarthFinal FormOriginal Form

Generally ill-tempered and aggressive, firing rocks to mark its territory. The principle behind how the stones on its back fuse with its body remains an important research topic for the Research Association.

Dex Number
026
Category
Lizard Spirit
Height
0.94~1.18 M
Weight
78.5~98.5 KG
Updated
2026-06-07
Distribution
Unknown
Trait

Thorn Skin

Each time damage is taken from an attack, deal 50 power Physical damage to the attacking pet.

Recommended Skill Sets

Damage Reflection Attrition Field Presence

Playstyle

Late-game field attrition, uses high defense and thorn trait to trade HP with enemy, Rock Smash becomes 0-cost high-power skill in late game

Why this set works

Maximize 'Thorn Skin' counter-damage trait: 'Harden' + 'Tremor Force' build extreme physical defense, 'Earth Crash' reduces cost with hits taken, 'Stone Lock' controls tempo. Counters physical attackers through reflect damage + low-cost output.

Hardening

Why pick this skill

Core field presence skill. 90% damage reduction and responds to attacks. Combined with 'Thorn Skin' trait can counter 50 power when hit, while triggering Energy cost -2 condition for near-zero consumption.

Earthshatter Strike

Why pick this skill

High-power Physical attack (140 Power). Trait: Energy cost permanently -1 each time attacked, synergizing perfectly with Thorn Skin's recoil and Harden's tanking, potentially reaching 0 Energy cost in late game.

Junshi

Why pick this skill

+140% Physical Defense enhancement compensates for -30 Speed drawback, converting high Physical Defense base stats into absolute defense, creating conditions for sustained field presence.

Stone Lock

Why pick this skill

Blocks enemy switching for 3 turns. Combined with high defense to stay on field, it can forcibly retain type-advantaged enemies for attrition or prevent low-HP enemies from escaping.

Flexible Counter-Attack Build

Playstyle

Anticipate enemy attacks to use counter skills, trigger 'Sinkhole' burst or safe disengage, maintain late-game output through energy-cost growth skills

Why this set works

Dual Counter skills 'Burrow' + 'Spike Shield' form a flexible defense system, choosing escape or weakening based on enemy type. 'Earth Sink' triggers high burst in Counter state, 'Tackle' provides stable scaling output. Suitable against special attackers or high-burst creatures, fighting back through Counter mechanics.

Burrow

Why pick this skill

50% damage reduction and disengage, counters attack skills; same energy cost as 'Hardening' but provides disengage effect, can avoid fatal counter skills or reset unfavorable matchups

Spike Shield

Why pick this skill

70% damage reduction counters attacks, while applying -70% Physical Attack debuff to the enemy; greatly weakens high-physical-attack creatures' output, safer when combined with trait counter-damage

Sinkhole

Why pick this skill

Doubles power and additionally +70% Physical Defense when Counter state triggers, cooperating with 'Burrow' or 'Spike Shield' counter mechanism can deal high burst, while stacking Physical Defense enhancement.

Tackle

Why pick this skill

High-power Physical damage (135), permanently -1 Energy cost at turn end. Serves as supplementary damage, pressuring between defensive skills, Energy cost reduces in late game

Extreme Physical Defense Reflect Stream

Playstyle

Extreme Physical Defense Stacking: Force physical attackers to trade HP, control the battlefield with reflect damage and Stone Lock, and use Meteor to deal with physical defense-type enemies.

Why this set works

"Blood Qi" as a life-saving trump card, "Stone Skin" pushes Physical Defense to extremes (109 base + 160%), combined with "Thorn Skin" reflect damage to form a "the harder you hit me, the more I reflect" loop. "Stone Lock" prevents enemy escape, "Meteor" provides Special Attack coverage. A purely extreme field-presence build, sacrificing Speed and Special Attack defense.

Blood Qi

Why pick this skill

60% damage reduction counters attacks: fatal damage retains 1 HP, serving as insurance against one-shots, buying time for counter-damage and follow-up actions

Stone Skin Technique

Why pick this skill

Physical Defense +160% greatly strengthens defensive profile; Magic Defense -60% side effect is acceptable as it mainly counters physical-type creatures, extreme Physical Defense combined with trait maximizes reflect damage returns

Stone Lock

Why pick this skill

50 Energy blocks switching. Paired with extreme physical defense to forcibly keep enemies on field for attrition. Targets tactics that rely on switching.

Meteorite

Why pick this skill

100 Energy Magic damage, supplements Special Attack output, targets enemy sprites with extremely high Physical Defense to avoid being countered by pure Physical Defense

Notes
  • Stone Crown King Lizard has excellent HP (115) and Physical Defense (109), and with the trait "Thorn Skin" can form a counter-damage attrition system
  • Speed 95 is moderately low, unsuitable for fast attack, better for field presence attrition or backline burst
  • Skill pool focuses on Physical damage and Defense buffs, lacking stable recovery options.
  • Weak to Grass, Water, Martial, Ice, and Mechanical, watch for type disadvantage matchups
Gallery
Stonecrown Basilisk(石冠王蜥) True Body
True Body
Stonecrown Basilisk(石冠王蜥) Pet Egg
Pet Egg
Stonecrown Basilisk(石冠王蜥) Fruit
Fruit
Skills
Mud Spray
Lv. Lv.1

Mud Spray

Earth
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1Defense

Reduces damage taken by 70%. Counters attacks.

Stone Skin Technique
Lv. Lv.6

Stone Skin Technique

Earth
Energy: 3Status

Self gains +160% Physical Defense and -60% Magic Defense.

Sonic Bullet
Lv. Lv.8

Sonic Bullet

Normal
Energy: 1Power: 60Magic Attack

Deals Magic DMG. 1 Combo.

Junshi
Lv. Lv.10

Junshi

Earth
Energy: 3Status

Self gains +140% Physical Defense and -30 Speed.

Rockfall
Lv. Lv.12

Rockfall

Earth
Energy: 1Power: 55Physical Attack

Deals physical damage, 1 Combo.

Hardening
Lv. Lv.21

Hardening

Earth
Energy: 2Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Meteorite
Lv. Lv.30

Meteorite

Earth
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Stone Lock
Lv. Lv.35

Stone Lock

Earth
Energy: 3Power: 50Physical Attack

Deals Physical Damage. The enemy gains Immobilize for 3 turns.

Burrow
Lv. Lv.36

Burrow

Earth
Energy: 3Defense

50% damage reduction and retreat. Counter.

Tackle
Lv. Lv.37

Tackle

Normal
Energy: 7Power: 135Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Earthshatter Strike
Lv. Lv.38

Earthshatter Strike

Earth
Energy: 8Power: 140Physical Attack

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Blood Qi
Lv. Lv.41

Blood Qi

Normal
Energy: 2Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Sinkhole
Lv. Lv.47

Sinkhole

Earth
Energy: 5Power: 80Physical Attack

Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.

Spike Shield
Lv. Lv.50

Spike Shield

Earth
Energy: 2Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2Power: 25Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3Power: 90Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Unmoving as Mountain
Lv.

Unmoving as Mountain

Earth
Energy: 2Defense

Reduces damage taken by 90%. Counter Attack: Gain +50% to Attack.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2Power: 35Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Corruption
Lv.

Corruption

Poison
Energy: 1Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Paw Touch
Lv.

Paw Touch

Cute
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Sugar Marble
Lv.

Sugar Marble

Cute
Energy: 2Power: 20Physical Attack

Deals physical damage. The greater the weight difference between both sides, the higher this skill's power.

Flattery to Kill
Lv.

Flattery to Kill

Cute
Energy: 4Defense

90% damage reduction, when responding to an attack: enemy gains 1 layer of Cuteness.

Late Strike
Lv.

Late Strike

Normal
Energy: 3Power: 155Physical Attack

Deals Physical DMG. Priority -1.

Earth Spike
Lv.

Earth Spike

Earth
Energy: 3Power: 90Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Thorn Spikes
Lv.

Thorn Spikes

Normal
Energy: 2Status

Enemy gains 1 stack of Thorn Mark.

Counter
Lv.

Counter

Normal
Energy: 2Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Power Boost
Lv.

Power Boost

Normal
Energy: 1Status

Self gains +100% Physical Attack.

Poison Peptide
Lv.

Poison Peptide

Poison
Energy: 2Defense

Reduces damage taken by 70%. Clever Shift: Poison-type status skill, counters attacks.

Dissolve
Lv.

Dissolve

Poison
Energy: 2Defense

Reduces damage taken by 90%. Counter Attack: Dispel 1 buff from the enemy.

Matchups

受击伤害增加

Grass, Water, Ice, Martial, Mech

受击伤害降低

Normal, Fire, Electric, Poison, Wing

Stats
Total615
HP115
Physical Attack101
Magic Attack100
Physical Defense120
Magic Defense84
Speed95
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Confirm 2 different forms of Stone Crown King Lizard
Obtain "Destined Hero" Medal
Use Tackle 2 times
Target: 2
Use Sinkhole 3 times
Target: 3
Use Spike Shield 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x20
Light-Splitting Crystal x300
Research Points x50
Tackle x1
Recipe - Charge x1
Research Points x10
Sinkhole x1
Recipe - Ground Collapse x1
Research Points x10
Spike Shield x1
Recipe - Thorn Shield x1
Research Points x10