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Kaka Shell(咔咔壳)
NO.013

Kaka Shell(咔咔壳)

WaterPhase IIOriginal Form

It rarely retracts into its shell anymore, bravely facing danger even when threatened. Part of the shell contains air, part water—it adjusts weight through nozzles to dive and surface in water.

Dex Number
013
Category
Hard Shell Spirit
Height
0.65~0.92 M
Weight
19.5~24.5 KG
Updated
2026-06-07
Distribution
Unknown
Trait

Shell Withdrawal

Equipped defensive skills have -2 Energy Cost.

Recommended Skill Sets

Shell Withdrawal Artillery Build

Playstyle

At the start, Rain Dance controls the field; Baptism activates energy reduction; Bubble Shield when responding to enemy attacks stacks Magic Attack; Water Cannon sustains damage output and stacks layers to reduce energy cost, forming an increasingly stronger artillery mode.

Why this set works

Utilize the trait Shell Withdraw to trigger Magic Attack buff with Bubble Shield at 0 energy cost. Baptism further reduces Water Cannon's energy cost, Rainfall controls the field, and Water Cannon becomes a low-cost high-damage core output after stacking.

Water Cannon

Why pick this skill

Core damage skill. Initial 110 energy cost is relatively high, but permanently -1 per use. Combined with energy reduction from Baptism/Water Ring, can quickly stack to low cost—extremely high value in prolonged battles.

Bubble Shield

Why pick this skill

Trait Shell Withdraw changes its cost from 0 to -2 (effectively 0), grants +70% Magic Attack when responding to attacks; combines survival and damage buffs, core skill of Kaka Shell

Baptism

Why pick this skill

0 Energy: Dispels self-debuffs and grants -1 Energy Cost to all skills. Combined with Shell Withdraw Trait can further reduce Bubble Shield/Water Ring actual Energy Cost, key for activation.

Rainfall

Why pick this skill

0 Energy Cost changes to Rain for 8 turns. Water-type skills typically receive bonuses in Rain, and control compensates for speed disadvantage, creating environment for sustained damage output.

Deluge Burst Build

Playstyle

At the start, activate Baptism; use Water Ring when responding to reduce energy cost; look for response timing with Deluge to deal high damage and permanently reduce energy cost by 6; use Bubble Illusion to escape and survive in crisis; energy cost decreases as the battle progresses.

Why this set works

With Heavenly Flood as the core burst, Water Ring's counter Energy cost reduction combined with Shell Withdrawal forms a negative Energy cost cycle, Bubble Phantom for survival, Baptism for activation, pursuing high burst and flexible survival.

Heavenly Flood

Why pick this skill

High cost 150 Magic damage skill. Permanently -6 cost in Response state. Combined with Shell Withdraw trait, actual cost in Response state becomes extremely low. Balances burst and endurance.

Water Ring

Why pick this skill

Trait Shell Withdraw makes it 0 Energy cost, -2 Energy cost to all skills when responding to attacks; pairs with Skyflood/Water Cannon to quickly reduce high-cost skills to low cost, core of the rotation

Baptism

Why pick this skill

0 Energy startup technique, dispels debuffs and energy cost -1, works with Water Ring's -2 to let Skyflood approach 0 energy cost after responding, essential support

Bubble Phantom

Why pick this skill

0 Energy Cost, leaves the battlefield when responding to attacks, a life-saving skill. Triggers when unable to withstand damage or when a switch is needed, ensuring Deluge stacks are not interrupted.

Steady Field Control Build

Playstyle

Rain Dance opens for field control, Baptism ensures status, Bubble Shield responds to attack buffs, Water Light Impact provides stable output, not relying on stacking, with a brisk rhythm

Why this set works

Stable-oriented moveset: Aqua Light Impact as stable output with no stack requirements, Bubble Shield + Baptism for survival and buffs, Rainfall for field control. Suitable for fast-paced battles where sustained stacking is impossible.

Aqua Light Impact

Why pick this skill

140 Energy Magic damage, no additional effects but stable output, reliable output method when Water Cannon/Sky Flood stacks cannot be accumulated

Bubble Shield

Why pick this skill

Trait Shell Withdraw: 0 Energy cost, triggers on response to increase Magic Attack, boosts Hydro Light Impact/Water Cannon damage; basic defensive skill

Rainfall

Why pick this skill

0 Energy Cost changes to Rain, Water-type buff environment. Compensates for insufficient speed, creating output conditions for Water Light Impact.

Baptism

Why pick this skill

0 Energy dispel + -1 Energy cost, ensures Bubble Shield stable 0 Energy cost and improves overall skill cycling efficiency

Notes
  • Kaka Shell is Water-type Special attacker. High Magic Attack (96) and Magic Defense (107), extremely low Physical Attack (37), slow Speed (60)
  • The trait "Shell Retreat" reduces Defense skill energy cost by 2, making Bubble Shield, Foam Phantom, Water Ring, and similar Defense skills cost -2 energy (minimum 0). Combined with Baptism's -1 energy cost, this enables a low-cost loop.
  • Core mechanics revolve around defending-triggered bonuses: Bubble Shield boosts Magic Attack when defending, Water Ring reduces Energy cost when defending, Foam Phantom exits when defending.
  • Hydro Cannon and Deluge have permanent energy cost reduction mechanics, suitable for prolonged battles.
  • Speed disadvantage is obvious, needs to rely on defensive move "Counter" mechanics or weather control
  • Weak to Grass and Electric, has advantage against Fire/Earth/Mechanical
Gallery
Kaka Shell(咔咔壳) True Body
True Body
Kaka Shell(咔咔壳) Pet Egg
Pet Egg
Kaka Shell(咔咔壳) Fruit
Fruit
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1Defense

Reduces damage taken by 70%. Counters attacks.

Soap Bubble
Lv. Lv.1

Soap Bubble

Water
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.6

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Bubble
Lv. Lv.8

Bubble

Water
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Baptism
Lv. Lv.12

Baptism

Water
Energy: 1Status

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Late Strike
Lv. Lv.18

Late Strike

Normal
Energy: 3Power: 155Physical Attack

Deals Physical DMG. Priority -1.

Bubble Shield
Lv. Lv.21

Bubble Shield

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Aqua Light Impact
Lv. Lv.22

Aqua Light Impact

Water
Energy: 5Power: 140Magic Attack

Deals magic damage to the enemy creature.

Rainfall
Lv. Lv.28

Rainfall

Water
Energy: 5Status

Changes the weather to Rain for 8 turns.

Water Cannon
Lv. Lv.34

Water Cannon

Water
Energy: 5Power: 110Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Bubble Phantom
Lv. Lv.39

Bubble Phantom

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: retreat.

Heavenly Flood
Lv. Lv.49

Heavenly Flood

Water
Energy: 7Power: 150Magic Attack

Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.

Water Ring
Lv. Lv.50

Water Ring

Water
Energy: 2Defense

60% damage reduction, when responding to an attack: all skill energy cost -2.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3Power: 90Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Air Wave
Lv.

Air Wave

Martial
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3Power: 25Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Neutralize
Lv.

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Defensive Counter
Lv.

Defensive Counter

Martial
Energy: 3Defense

80% damage reduction, when responding to an attack: all skill power +40.

Hard Gate
Lv.

Hard Gate

Martial
Energy: 2Defense

Response Attack: Interrupts the responded skill and deals 90 power physical damage.

Spine Spike
Lv.

Spine Spike

Grass
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Enzyme Concentration Adjustment
Lv.

Enzyme Concentration Adjustment

Grass
Energy: 3Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Ambush
Lv.

Ambush

Normal
Energy: 2Power: 70Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Counter
Lv.

Counter

Normal
Energy: 2Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1Defense

50% damage reduction. Counter: Next action gains Priority +1.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Drive Away
Lv.

Drive Away

Martial
Energy: 3Power: 70Magic Attack

Deals magic damage. Choice: This skill's Power +20, or this skill's Power +140 when countering.

Matchups

受击伤害增加

Grass, Electric

受击伤害降低

Fire, Mech

Stats
HP90
Physical Attack37
Magic Attack96
Physical Defense85
Magic Defense107
Speed60
Total475
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Kaka Shell
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20