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Flat Shell(板板壳)
NO.012

Flat Shell(板板壳)

WaterPhase IRegional Form

Usually appears lazy, but when sensing danger, its soft body quickly retracts into its shell. Its flexible tail resembles seaweed and is occasionally bitten by hungry aquatic sprites.

Dex Number
012
Category
Hard Shell Spirit
Height
0.53~0.76 M
Weight
7.5~10.5 KG
Updated
2026-06-07
Distribution
Unknown
Trait

Shell Withdrawal

Equipped defensive skills have -2 Energy Cost.

Recommended Skill Sets
Summary

Plateshell is a Water-type special attacker; high 72 base Magic Attack, extremely low 28 Physical Attack, slow 45 Speed. The trait [Shell Withdraw] reduces defense skill energy cost by 2, which combined with multiple 0-cost or low-cost defense skills gives good sustainability potential. Skill pool focuses on magic damage and defense counterattacks, lacking control and disruption tools, suitable as a special attack turret or consumable shield.

Magic Attack Artillery Build

Playstyle

Boost - Output - Defense cycle, forming sustained firepower through energy cost reduction of Baptism and Water Cannon.

Why this set works

Use dual channels of Magic Enhancement/Bubble Shield to obtain Magic Attack bonuses, Baptism reduces skill energy cost, Water Cannon as growable core output becomes stronger the longer it fights. Bubble Shield integrates offense and defense, Baptism ensures clean status—a complete mid-speed artillery system.

Water Cannon

Why pick this skill

Core damage skill with 110 moderate Energy cost. Permanently reduces Energy cost by 1 with each use. Combined with Baptism, it can quickly stack to low Energy cost, serving as the core asset for endurance battles.

Magic Amplification

Why pick this skill

0 Energy startup skill, provides Magic ATK +70% boost, compensates for Banbanshell's base Magic ATK deficiency, first-move boost followed by Water Cannon burst

Bubble Shield

Why pick this skill

0 Energy Defense skill, 80% damage reduction while gaining +70% Magic Attack when countering attacks, offense and defense combined; remains 0 Energy with Shell Withdraw trait

Baptism

Why pick this skill

0-cost Purify skill, dispels self debuffs and gains all skill energy cost -1, cooperates with Water Cannon stacking energy cost, Bubble Shield/Water Ring damage reduction to form cycle

Deluge Perpetual Motion Build

Playstyle

With Heavenly Flood as the core, rotate dual defensive skills to survive and stack Energy cost reduction, making Heavenly Flood nearly free to cast in the late game.

Why this set works

A build centered around Deluge's counter energy reduction mechanic, with Bubble Illusion providing escape survival, Water Ring/Baptism dual channels reducing Deluge energy cost. Trait Shell Withdraw makes Water Ring 0 energy cost, and Deluge's energy cost is reduced to extremely low after counter, achieving high burst with low consumption.

Heavenly Flood

Why pick this skill

High-burst skill. 150 cost is high, but permanently -6 cost after Response state. Combined with Shell Withdraw trait can be reduced extremely low. Core late-game damage.

Bubble Phantom

Why pick this skill

0 Energy Defense skill, 80% damage reduction and switches out after countering attacks, can be used to avoid fatal damage or switch; remains 0 Energy with Shell Withdraw

Baptism

Why pick this skill

0-cost Purify + energy cost reduction, ensures Deluge's energy cost reduction effect after triggering countermeasure state, while maintaining healthy self status

Water Ring

Why pick this skill

Another defense option, 60% damage reduction when countering attacks grants all skills -2 energy cost, combined with Sky Flood can further reduce its cost, forming perpetual motion machine

Early Game Practical Build

Playstyle

Simple and direct boost-output cycle, Rainfall provides environmental control, Bubble Shield ensures survival

Why this set works

Practical configuration for shallow early skill pool. Soap Bubble + Magic Boost forms basic damage output. Rain Dance provides team support or field pressure. Bubble Shield ensures survival. Suitable for insufficient levels or as team support position.

Soap Bubble

Why pick this skill

Basic Magic damage skill. Low 60 Energy cost. Used for early game transition or finishing blows. Cost-effectiveness improves when Energy cost is reduced by Baptism.

Magic Amplification

Why pick this skill

0 Energy cost buff skill. Quickly activates Magic Attack buffs, combined with low-Energy cost skills forms frequent action suppression.

Rainfall

Why pick this skill

Weather skill, changes to Rain for 8 turns, though no direct synergy, can cooperate with Water-type teammates or suppress Fire-type opponents, strategic value

Bubble Shield

Why pick this skill

0 Energy Defense skill, 80% damage reduction + Magic Attack counter, combined with Shell Withdraw for zero cost, is the foundation for on-field presence

Notes
  • Trait Shell Withdraw provides no benefit to 0-cost defensive skills (0-2=0), but works on defensive skills with original costs like Bubble Shield, Foam Mirage, and Aqua Ring
  • Hydro Cannon permanently reduces energy cost by 1 per use, quickly lowering output costs when combined with Baptism's -1 energy cost.
  • Deluge's response state permanently reduces energy cost by 6, combined with Shell Withdraw trait enables extremely low-cost high burst damage
  • Speed 45 is extremely slow, Second Strike's First Move -1 might become 'priority,' but Attack 28 is extremely low—not recommended
  • Rain team only has Rain Dance, no other rain synergy skills, limited standalone value.
Gallery
Flat Shell(板板壳) True Body
True Body
Flat Shell(板板壳) Pet Egg
Pet Egg
Flat Shell(板板壳) Fruit
Fruit
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1Defense

Reduces damage taken by 70%. Counters attacks.

Soap Bubble
Lv. Lv.1

Soap Bubble

Water
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.6

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Bubble
Lv. Lv.8

Bubble

Water
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Baptism
Lv. Lv.12

Baptism

Water
Energy: 1Status

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Late Strike
Lv. Lv.18

Late Strike

Normal
Energy: 3Power: 155Physical Attack

Deals Physical DMG. Priority -1.

Bubble Shield
Lv. Lv.21

Bubble Shield

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Aqua Light Impact
Lv. Lv.22

Aqua Light Impact

Water
Energy: 5Power: 140Magic Attack

Deals magic damage to the enemy creature.

Rainfall
Lv. Lv.28

Rainfall

Water
Energy: 5Status

Changes the weather to Rain for 8 turns.

Water Cannon
Lv. Lv.34

Water Cannon

Water
Energy: 5Power: 110Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Bubble Phantom
Lv. Lv.39

Bubble Phantom

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: retreat.

Heavenly Flood
Lv. Lv.49

Heavenly Flood

Water
Energy: 7Power: 150Magic Attack

Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.

Water Ring
Lv. Lv.50

Water Ring

Water
Energy: 2Defense

60% damage reduction, when responding to an attack: all skill energy cost -2.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3Power: 90Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Air Wave
Lv.

Air Wave

Martial
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3Power: 25Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Neutralize
Lv.

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Defensive Counter
Lv.

Defensive Counter

Martial
Energy: 3Defense

80% damage reduction, when responding to an attack: all skill power +40.

Hard Gate
Lv.

Hard Gate

Martial
Energy: 2Defense

Response Attack: Interrupts the responded skill and deals 90 power physical damage.

Spine Spike
Lv.

Spine Spike

Grass
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Enzyme Concentration Adjustment
Lv.

Enzyme Concentration Adjustment

Grass
Energy: 3Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Ambush
Lv.

Ambush

Normal
Energy: 2Power: 70Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Counter
Lv.

Counter

Normal
Energy: 2Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1Defense

50% damage reduction. Counter: Next action gains Priority +1.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Drive Away
Lv.

Drive Away

Martial
Energy: 3Power: 70Magic Attack

Deals magic damage. Choice: This skill's Power +20, or this skill's Power +140 when countering.

Matchups

受击伤害增加

Grass, Electric

受击伤害降低

Fire, Mech

Stats
HP67
Physical Attack28
Magic Attack72
Physical Defense64
Magic Defense81
Speed45
Total357
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Banban Shell
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20