Go It Alone
After using a "Choice" skill, the same "Choice" effect is used an additional time. After using any skill, that skill goes on cooldown for 1 turn.
Corrupted Form
No one knows where it came from; it shares a body with Ga'er. Its eyes dart around cleverly and sharply. It once seriously pointed out that it doesn't like all cocoa fruits, explicitly stating it dislikes soft ones—only the crispy texture is the best.
After using a "Choice" skill, the same "Choice" effect is used an additional time. After using any skill, that skill goes on cooldown for 1 turn.
Deals Magic DMG. 2 Combo.
Restore 30% HP to self.
Deals magic damage to the enemy creature.
Self gains +70% Magic Attack.
Reduces damage taken by 70%. Counters attacks.
Enemy gains 1 stack of Cuteness.
Deals magic damage to the enemy creature.
Deals magic damage. This skill's Power +40 if self has debuffs.
Steal 3 Energy from the enemy.
Deals magic damage to the enemy creature.
Enemy gains 1 stack of Spirit Descent Mark.
Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.
Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count doubles.
The enemy's Energy recovery next turn is reduced by 5. Cooldown: 2 turns.
Deals Magic damage, 5-hit combo.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Deals physical damage to the enemy creature.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Self gains 100% lifesteal.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals Magic damage, 5-hit combo.
On next attack, Skill Power +70.
Self gains +3 Combo Count.
Deals magic damage. Choice: Power +50 if own HP is above 80%, or restore 35% HP when countering.
Choice: Your team gains 1 Devotion: Combo +1 or Power +20.
Choice: The opponent randomly gains 1 negative mark or the user randomly gains 1 positive mark.
Choice: The enemy gains 7 stacks of Burn or Physical Defense -90%.
Deals magic damage. This skill's energy cost -1 if self has debuffs. Choice: Gain Adorable or remove Adorable.
Deals magic damage. Choice: Power permanently +20 after each use, or this skill's Power +100% when countering.
Deals magic damage. Choice: This skill's Power +20, or this skill's Power +140 when countering.
This skill has -1 priority. Choose: If your HP is below 20%, restore 60% HP; or if your HP is above 80%, gain +150% Physical Attack.
Self gains +30 power to all skills. Choice: This use costs 1 less Energy, or when countering Defense, instead permanently gains +50 power to all skills.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Deals magic damage. Choice: Dispel all buffs from the opponent, or dispel 1 stack of Marks from both sides.
Choice: Restore 25% HP or restore 8 Energy.
Self gains -20 Speed. Choice: Additionally gains +90% Physical Defense or +90% Magic Defense.
70% damage reduction, when responding to an attack: enemy loses 3 energy.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Deals magic damage. For each Choice skill used, the opponent gains 3 stacks of random permanent debuffs. Resets after use.
Light, Dark
Normal, Poison, Bug
Progress: 5 items