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Little Starlight(小星光)
NO.080

Little Starlight(小星光)

Moonlight Energy Form

Electric Light Phase I Regional Form

A little starlight born under the moonlight, its stored lightning energy is converted into silvery-white moonlight, resembling a lunar halo formed by light scattering multiple times through clouds.

Dex Number
080
Category
Lion Spirit
Height
0.78~1.12 M
Weight
27.5~36.2 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Current Stimulation

Equipped attack skills gain Surge: +40 Power.

Recommended Skill Sets

Magic Attack Burst Build

Playstyle

High power low cost skill cycle output after boosting, balancing sustainability

Why this set works

A Magic Attack burst build centered on the trait "Electrical Stimulation." After boosting with Magic Enhancement, Superconductivity in Burst state combines high power (base +40) with low energy cost (95-1=94). Extended Battery provides sustain insurance, and Light Orb serves as backup output.

Superconductivity

Why pick this skill

Core damage skill with 95 Energy magic damage. Trait [Electric Stimulation] grants +40 power when triggering Surge, and its own Surge effect reduces Energy cost by 1, forming a high-power low-cost damage loop.

Magic Amplification

Why pick this skill

0 Energy Cost buff skill. +70% Magic Attack greatly boosts output capability, combined with 'Superconduct' to deal burst damage.

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark. Provides energy sustain or triggers specific mechanics for subsequent skills, enhancing sustained combat ability.

Light Orb

Why pick this skill

80 Energy Magic DMG. Used as supplementary damage output besides "Superconduct", to be used when energy is insufficient or when finishing off enemies.

Extreme Burst Build

Playstyle

Dual ultimate burst after boosting, pursuing quick kills

Why this set works

Extreme Burst Build: Dual high-power magic skills with magic attack enhancement. "Superconduct" handles regular output, "Rainbow Impact" serves as execution skill, and "Extended Battery" alleviates 100 energy cost pressure.

Superconductivity

Why pick this skill

Core damage skill with 95 Energy magic damage. Trait-triggered Surge grants +40 power, and Surge cost reduction makes it the most efficient damage option.

Magic Amplification

Why pick this skill

0 Energy Cost buff skill. +70% Magic Attack provides high damage amplification for 'Superconduct' and 'Rainbow Light Impact'.

Rainbow Impact

Why pick this skill

100 Energy cost high-power magic damage; serves as finishing burst skill after boosting, with considerable damage under Magic Boost

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark, ensuring energy supply to support "Rainbow Impact's" high energy cost.

Mixed Damage Multi-Strike Build

Playstyle

Low-cost multi-hit physical attack combined with high-power magic attack for mixed damage output.

Why this set works

Use 'Light Spear' 3-hit combo mechanic with trait to repeatedly trigger burst bonus for physical-magic mixed damage, but note 'Magic Boost' actually buffs Magic Attack, conflicting with Light Spear's Physical Attack attribute; this build is a compromise under skill pool limitations

Spear of Light

Why pick this skill

30 Energy, 3-hit Physical damage. Trait 'Electric Stimulation' may trigger +40 Burst Power on each hit, resulting in extremely high total returns across 3 hits.

Magic Amplification

Why pick this skill

0 Energy Cost buff skill. Although going physical attack route, Magic Attack bonus doesn't affect it. Mainly to boost subsequent skill damage (Note: Should actually be Physical Attack buff, but skill description says +70% Magic Attack, following skill text here).

Superconductivity

Why pick this skill

Core damage skill with 95 Energy magic damage. Used as supplementary damage after [Light Spear] to create mixed damage profile.

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark, providing energy sustain for "Light Spear" and "Superconduct."

Notes
  • The trait "Electric Stimulation" increases attack skill power by 40 when gaining Surge. Combined with Superconductor's Surge cost reduction effect, this forms an efficient damage output cycle.
  • Little Starlight has base MAG 85 and ATK 76. Under trait bonuses, more suitable for magic attack route, but physical skill 【Light Spear】's 3-hit combo with trait also has development potential
  • "Diffuse Reflection" can boost different type skill power, but Starlet itself only has Electric+Light dual typing, limited returns
  • 「Overexposure」requires stacking layers by using other-type skills; Little Starlight's skill pool lacks multi-type support, making it difficult to utilize effectively.
  • 「Thunderstorm」's burst inheritance mechanic requires multiple preceding burst skills to trigger; a single creature struggles to stack it quickly.
  • "Forced Restart"'s response status effect requires teammate cooperation, solo combat capability is average
Gallery
Little Starlight(小星光) True Body
True Body
Little Starlight(小星光) Pet Egg
Pet Egg
Skills
Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Conductive Impact
Lv. Lv.1

Conductive Impact

Electric
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Superconductivity
Lv. Lv.1

Superconductivity

Electric
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. Burst: This skill's Energy cost -1.

Diffuse Reflection
Lv. Lv.7

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Defense
Lv. Lv.10

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ion Spark
Lv. Lv.14

Ion Spark

Electric
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Extended Range Battery
Lv. Lv.24

Extended Range Battery

Electric
Energy: 2 Status

Self gains 1 stack of Charge Mark.

Light Orb
Lv. Lv.32

Light Orb

Light
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Increase Power
Lv. Lv.33

Increase Power

Electric
Energy: 4 Status

User switches out; the incoming ally regains 8 Energy.

Heavenly Light
Lv. Lv.34

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Rainbow Impact
Lv. Lv.39

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Spear of Light
Lv. Lv.44

Spear of Light

Light
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos.

Overexposure
Lv. Lv.48

Overexposure

Light
Energy: 3 Power: 60 Magic Attack

Deals Magic damage. For each other-type skill used, this skill's Power permanently +30.

Thunderstorm
Lv. Lv.49

Thunderstorm

Electric
Energy: 1 Power: 55 Magic Attack

Deals Magic damage. Burst: This skill gains all Bursts that have taken effect. For each Burst gained, this skill's Energy cost +1 and power +10.

Forced Reboot
Lv. Lv.50

Forced Reboot

Electric
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Zigzag Impact
Lv. Light Lineage

Zigzag Impact

Light
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Electric Shock
Lv. Electric Lineage

Electric Shock

Electric
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Blitz Return
Lv.

Blitz Return

Electric
Energy: 5 Power: 45 Physical Attack

Deals physical damage, 2 Combos. Self retreats.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Shadow Strike
Lv.

Shadow Strike

Martial
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Opening
Lv.

Opening

Martial
Energy: 1 Status

Enemy gains Dual Defense -70%. When countering Defense: Self additionally gains Physical Attack +70%.

Gather Qi
Lv.

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Backstrike
Lv.

Backstrike

Ghost
Energy: 2 Power: 40 Magic Attack

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Graveyard Brawl
Lv.

Graveyard Brawl

Ghost
Energy: 4 Power: 180 Physical Attack

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Ambush
Lv.

Ambush

Normal
Energy: 4 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Pursuit of Victory
Lv.

Pursuit of Victory

Normal
Energy: 2 Power: 40 Physical Attack

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Wait for the Opportunity
Lv.

Wait for the Opportunity

Normal
Energy: 1 Status

On next attack, Skill Power +70.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Triple Break
Lv.

Triple Break

Normal
Energy: 1 Status

Self gains +30% Physical Attack, 3 Combo Strikes.

Paralysis
Lv.

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Dispersion
Lv.

Dispersion

Light
Energy: 3 Power: 80 Magic Attack

Deals Magic damage, +50% damage against Hybrid Spirits.

Lens Experiment
Lv.

Lens Experiment

Light
Energy: 4 Power: 115 Physical Attack

Deals physical damage. Choice: Power +50 if the opponent has a Light-type skill, or the countered skill becomes Piercing when countering.

Matchups

受击伤害增加

Grass, Earth, Ghost

受击伤害降低

Electric, Wing, Dark, Mech, Phantom

Stats
HP 64
Physical Attack 76
Magic Attack 85
Physical Defense 72
Magic Defense 96
Speed 100
Total 493
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Little Starlight
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20