Puff Up
Equipped skills with 1 Energy Cost gain +50% Power.
Rise-and-Shine Duck
Its eyelids start to droop, and its head nods forward bit by bit—though it can fall asleep at any moment, it can also wake up just as quickly. Just when you think it's dozed off, it can suddenly flap its wings, startling itself awake from its drowsiness with a loud "Quack—!"
Equipped skills with 1 Energy Cost gain +50% Power.
Deals Magic DMG. 1 Combo.
Self gains +70% Magic Attack.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Restore 30% HP to self.
Deals magic damage to the enemy creature.
The enemy gains Physical Attack -60% and Speed -60.
60% damage reduction. Counter: Enemy retreats.
Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.
On next attack, Skill Power +70.
Self gains +170% Magic Defense.
Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
Each turn, randomly transforms into a skill from another creature on your team.
Self gains +140% Physical Defense.
Self gains 1 stack of Attack Mark.
Deals magic damage to the enemy creature.
Deals Magic damage. Swift.
Self gains +120 Speed.
Swift, dispels 1 buff from the enemy.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
Enemy gains Dual Defense -70%. When countering Defense: Self additionally gains Physical Attack +70%.
Deals magic damage to the enemy creature.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Self gains +30 power to all skills. Choice: This use costs 1 less Energy, or when countering Defense, instead permanently gains +50 power to all skills.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Martial
Ghost
Progress: 10 items